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Steam News13 July 20223y ago

Post pandemic update

Hello everyone, Moonbad here. After a long time without coding, because mostly of the whole pandemic thing, I'm happy to announce that Dasher will receive an update in the near future.

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Full Dasher update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, Moonbad here.

What changed

0 fixes1 addition1 change1 removal
  • Store
  • Maps
removedThe Store has prices that are too unreasonable, so I'm increasing the amount of average Bits earned per enemy by a lot, about 7.5 times, which should remove most of the unnecessary grind in the game.
changedMy pixel art skills have improved as well, so I'll be updating some of the things inside the game, specially the map.
addedAs for the future of the game, I'll continue to improve it little by little, maybe adding new game modes or maps, but surely fixing the bugs.

After a long time without coding, because mostly of the whole pandemic thing, I'm happy to announce that Dasher will receive an update in the near future. The update aims to fix the following problems:

- Machines with monitors with an update greater than 60Hz+ cause Dasher to run much faster than normal, making the game unplayable to many. This is because Dasher was designed to only run on 60Hz machines, so I'll be adjusting the code to be compatible with all framerates.

- The Store has prices that are too unreasonable, so I'm increasing the amount of average Bits earned per enemy by a lot, about 7.5 times, which should remove most of the unnecessary grind in the game.

- My pixel art skills have improved as well, so I'll be updating some of the things inside the game, specially the map.

As for the future of the game, I'll continue to improve it little by little, maybe adding new game modes or maps, but surely fixing the bugs.

Source

Steam News / 13 July 2022

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