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Steam News3 April 20263mo ago

March Dev Log | Major Art Style Overhaul!

Hey friends! March has been a big one for Dash Dash Dead, with a major visual overhaul!

In this update2

Full notes

Full Dash Dash Dead update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey friends! March has been a big one for Dash Dash Dead, with a major visual overhaul! Now that the world is messier, deadlier, and more unpredictable than ever, this feels like the perfect time to start sharing more development updates.

What changed

0 fixes4 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
changedBrewing a bunch of cool stuff right now, so make sure to wishlist, follow, and hit that sign-up button for playtest to stay in the loop!
addedChangelist:Calm Calamity, Derelict Stronghold levels are rebuilt with new assets and art direction.
changedChangelist:All demo enemies have updated sprites.
changedChangelist:Breakable props (crate, fuse box, red barrel), water that cost 2 movement and tall grass to lose aggro.
addedChangelist:Added 25 new items [Funeral Bell, Shattered Mirror, Adrenaline Shot, Loaded Dice... and so many more!]
addedChangelist:Updated Quest system including better announcement method and Main Quests now have multiple stages.

Dash Dash Dead changes

changedBrewing a bunch of cool stuff right now, so make sure to wishlist, follow, and hit that sign-up button for playtest to stay in the loop!
addedCalm Calamity, Derelict Stronghold levels are rebuilt with new assets and art direction.
changedAll demo enemies have updated sprites.
changedBreakable props (crate, fuse box, red barrel), water that cost 2 movement and tall grass to lose aggro.
addedAdded 25 new items [Funeral Bell, Shattered Mirror, Adrenaline Shot, Loaded Dice... and so many more!]

Brewing a bunch of cool stuff right now, so make sure to wishlist, follow, and hit that sign-up button for playtest to stay in the loop!

Changelist:

  • Calm Calamity, Derelict Stronghold levels are rebuilt with new assets and art direction.

  • All demo enemies have updated sprites.

  • Breakable props (crate, fuse box, red barrel), water that cost 2 movement and tall grass to lose aggro.

  • Added 25 new items [Funeral Bell, Shattered Mirror, Adrenaline Shot, Loaded Dice... and so many more!]

  • Item descriptions are now formatted and colorful.

  • Updated Quest system including better announcement method and Main Quests now have multiple stages.

  • A new special scenario mechanic has been added: Players are notified in advance to prepare before the special areas appear in the next difficulty. Trust me, they are brutal.

And a whole bunch of bugfixes, QoL updates & bandaids. Up Next:

  1. Wrap up boss arena so fights are truly a spectacle.

  2. UI art style and UX rebalance.

  3. Iterate on the special scenario mechanic.

  4. Tutorial improvement.

  5. Whole bunch of FX & commentary from the Warden

That's all for now and see you in the next episode!

Source

Steam News / 3 April 2026

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