Full notes
Full Darwinia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
Darwinia changes
A bunch of level editor fixes in this one.
Fixed bugs:
Leaving the level editor with the "flatten area" window open could crash the game
Moving a landscape flatten area in the level editor would not automatically regenerate the landscape mesh
If no lights were defined for a level (e.g. unfinished maps in mods or similar) the game could crash on entering the level
The circle around SafeArea buildings was not rendering correctly in the level editor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
