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Steam News9 December 20214y ago

Alpha Update

DarkTimes Alpha 0.2 You want to try our Alpha before wishlisting? Here it is: https://darktimesdevs.itch.io/darktimes Since September, the alpha of DarkTimes has been available on itch.

Full notes

Full DarkTimes: Wrath of the Raven update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedDarkTimes Alpha 0.2French version - Better Lighting - Textures rework - Better Enemy I.A - New visual FX (portal, Shards, attacks, smokes) - Spactial Audio support (Dolby Atmos, DTS:X) - Brightness on macOS - Bug fixes - Enemies no longer walk in place - Random lags no longer happen - Higher and more stable framerate - Enemies no longer deal damage at the start of their attack animation, but when they hit the player

DarkTimes: Wrath of the Raven changes

addedFrench version - Better Lighting - Textures rework - Better Enemy I.A - New visual FX (portal, Shards, attacks, smokes) - Spactial Audio support (Dolby Atmos, DTS:X) - Brightness on macOS - Bug fixes - Enemies no longer walk in place - Random lags no longer happen - Higher and more stable framerate - Enemies no longer deal damage at the start of their attack animation, but when they hit the player

DarkTimes Alpha 0.2

You want to try our Alpha before wishlisting? Here it is: https://darktimesdevs.itch.io/darktimes

Since September, the alpha of DarkTimes has been available on itch.io Those last months, we have worked on:

  • French version - Better Lighting - Textures rework - Better Enemy I.A - New visual FX (portal, Shards, attacks, smokes) - Spactial Audio support (Dolby Atmos, DTS:X) - Brightness on macOS - Bug fixes - Enemies no longer walk in place - Random lags no longer happen - Higher and more stable framerate - Enemies no longer deal damage at the start of their attack animation, but when they hit the player

Source

Steam News / 9 December 2021

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