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Steam News1 December 20187y ago

Darksiders 3 Patch #1 (December 1st) in Staging Branch

Horsemen! We have the first patch ready for you. Here is the complete list of fixes: Improvements: Multiple improvements to help performance and loading.

Full notes

Full Darksiders III update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions5 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
  • Balance
  • Compatibility
changedHorsemen! We have the first patch ready for you. Here is the complete list of fixes: Improvements:
changedMultiple improvements to help performance and loading. Performance improvements should also significantly reduce stuttering in high-density areas.
changedUpdated Story mode to be more forgiving.
changedAdjusted invulnerability windows across all difficulties. The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.
addedAdded version number on the main menu.
addedAdded FOV scaling to keep correct FOV on 21:9 monitors.

Darksiders III changes

changedHorsemen! We have the first patch ready for you. Here is the complete list of fixes: Improvements:
changedMultiple improvements to help performance and loading. Performance improvements should also significantly reduce stuttering in high-density areas.
changedUpdated Story mode to be more forgiving.
changedAdjusted invulnerability windows across all difficulties. The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.
addedAdded version number on the main menu.

Horsemen! We have the first patch ready for you. Here is the complete list of fixes: Improvements:

  • Multiple improvements to help performance and loading. Performance improvements should also significantly reduce stuttering in high-density areas.

  • Updated Story mode to be more forgiving.

  • Adjusted invulnerability windows across all difficulties. The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy.

  • Modified hit indicators for better readability.

  • Added version number on the main menu.

Fixes:

  • Added FOV scaling to keep correct FOV on 21:9 monitors.

  • Fixed various crash issues.

  • Added Force Respawn functionality. This option is available in the game options menu. It will kill Fury and return her to the last Vulgrim Waypoint that you visited. This option is a last resort to be used if you think you are stuck in an area for whatever reason.

  • Added functionality on Force respawn that will force the hollows to re-equip to Fury. This is for the issue where Fury’s hollow abilities appear to have stopped working.

  • Fix for issue where Force blocks were getting stuck in Scar. If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area.

  • Fix for issue where certain stacked breakables wouldn’t break in Bonelands.

  • Fix for issue that would break Gluttony fight. Fix should also fix saves that had this issue.

  • Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used).

  • Reduced Fafnir enhancement’s damage output.

To access the branch we decided to put it in a staging branch first in order to make sure it doesnt break anything critical. The least we want is that people lose their progress or similar and there is always different behaviour out for users than in our testing environment. Here is a guide on how to get the patch: To access the beta please do the following: Follow this guide https://media.thqnordic.com/TEMP/SteamBetaBranchGuide.jpg Under Step 1 select Darksiders III In step 4 you dont need a password The branch for Step 6 is named publicstaging Enjoy and keep the feedback coming. The easiest to track feedback and reports is our tracker here: https://redmine.thqnordic.com/projects/darksiders-iii-public-tracker/issues/new

Source

Steam News / 1 December 2018

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