Full notes
Full Darkrise: War of the Undead update
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What changed
- Gameplay
- Events
- Balance
Darkrise: War of the Undead changes
The path through Darkrise is taking shape, and the chapters now stand as:
Chapter 1: The Necromancer -> Learn the core mechanics and survive your first descent into darkness.
Chapter 2: Skeleton King -> Left behind by the Necromancer, the Skeleton King rises to cleanse what remains of humanity.
Chapter 3: The Zombie Apocalypse -> Endless hordes roam the land. Survival is no longer about victory, only endurance.
💀 Chapter 1 Update
Added more cards, items, and features (Players can replay Chapter 1 to obtain them).
New decision-based systems: some choices you make will now be remembered and may trigger different events in future chapters.
New loot chances:
50% chance for the Necromancer to drop new rare loot (everything is sellable).
33% chance to obtain the rare shield “Blanna” mid Chapter 1.
Graves now have a better chance to drop bones.
💀 Balance & Cards
New affordable cards added to the dealer:
ROLLSLAY = 100 Gold
SHREH = 150 Gold
SUNDERLIGHT stun chance increased from 40% -> 60%.
💀 Music Many of the battle tracks for Chapter 2 & 3 are composed by Joel Steudler, a very talented and well-known game music composer.
💀 What’s Next
Chapter 2: Skeleton King is coming soon, with more Chapter 1 updates.
If you have feedback, please share it in the Steam Discussions 💬 And if you’re enjoying Darkrise, a Steam review is massively appreciated as it really helps new players decide and directly supports development 💀
See you in the next update, Light
Source
Changelog.gg summarizes and formats this update. How we read updates.
