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Steam News25 February 20264mo ago

PATCH 022626 - Bug Fixes and Content Adjustments

(Possibly) Fixed an issue where cards with multi-stage effects did not return to the draw pile after being played. Fixed an issue where the "Implant" function would incorrectly increase card values.

Full notes

Full Darkest Darkness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition6 changes1 removal
  • Maps
  • Fixes
  • Gameplay
  • Balance
fixed(Possibly) Fixed an issue where cards with multi-stage effects did not return to the draw pile after being played.
fixedFixed an issue where the "Implant" function would incorrectly increase card values.
changedAdjusted the number of sub-entries that can be combined for certain effect entries.
changedChanged the area effect "Gain a random card each time you advance" to "Gain a random card at the end of combat."
changedChanged the area effect "Lose 10% of currently held Twisted Souls on move forward" to "Cannot obtain Twisted Souls from combat drops."
changedThe Blessing system now allows you to upgrade the duration of Buff-type effects.

Darkest Darkness changes

fixed(Possibly) Fixed an issue where cards with multi-stage effects did not return to the draw pile after being played.
fixedFixed an issue where the "Implant" function would incorrectly increase card values.
changedAdjusted the number of sub-entries that can be combined for certain effect entries.
changedChanged the area effect "Gain a random card each time you advance" to "Gain a random card at the end of combat."
changedChanged the area effect "Lose 10% of currently held Twisted Souls on move forward" to "Cannot obtain Twisted Souls from combat drops."
  1. (Possibly) Fixed an issue where cards with multi-stage effects did not return to the draw pile after being played.

  2. Fixed an issue where the "Implant" function would incorrectly increase card values.

  3. Adjusted the number of sub-entries that can be combined for certain effect entries.

  4. Changed the area effect "Gain a random card each time you advance" to "Gain a random card at the end of combat."

  5. Changed the area effect "Lose 10% of currently held Twisted Souls on move forward" to "Cannot obtain Twisted Souls from combat drops."

  6. The Blessing system now allows you to upgrade the duration of Buff-type effects.

  7. Reduced the usage cost of the Operating Table, and its cost no longer increases with the Twisted Level.

  8. Both the Operating Table and the Statue can now remove all Buffs and Debuffs carried by the user.

  9. Adjusted the number of "Immune to Death" stacks that Tentacles gain at the start of combat.

  10. Reduced the number of "forceful insertion" type cards held in some monster decks.

Other modifications and adjustments are still in progress. Thank you to all the players who provided opinions and feedback!

Source

Steam News / 25 February 2026

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