Full notes
Full Dark Sword: The Light of Ainn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Fixes
- UI and audio
- Performance
Dark Sword: The Light of Ainn changes
Patch Notes
Bug Fixes
Developer's command to add all powers removed.
Player hitbox slightly adjusted
Campfire in Providence combat now stays out of boss fight
Hitting stones with the hammer no longer grants the same item many times
Fixed bug where the camera in statue cinematic goes to infinity
Walls fixed in Elderoth arena
FX sounds that didn't go away with the audio at minimum now they do it
Fixed bug where inventory item description is visible without opening the inventory.
Fixed some sprite overlapping bugs
Gameplay Adjustments & Additions
Providence icon now can not be used inside the mausoleum of alserac
Spanish translation (80%)
High-resolution rendering can be activated through pause menu
Activation of developer commands with CTRL + B
Level can be restarted by pressing “C” with developer commands activated
New small area in the prelude to the secret crystal
Source
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