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Steam News22 October 20205y ago

Patch Notes #5 for October 22.

Oct, 22 Patch Note (Ver.0.65) Added features. Many players find it difficult to choose units for battle because it is very hard to estimate fight orders and damages at a glance.

Full notes

Full Dark Stone: The Lightseeker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedAdded features. Many players find it difficult to choose units for battle because it is very hard to estimate fight orders and damages at a glance.
addedWe added following features in order to make it easier to predict the outcome of the battle. - Battle preview: Shows units stats changed in advance according to player's selection. - Target preview: Displays who is targeting whom. Players can also turn on/off these features on setting panel.
changedRework Reworked some of "Dark Gambler" units because they have random skills which make players feel complicated and confused. - Sword Mage Skill: Aleatory Dagger --> Strike Target: First enemy --> Random enemy
changedBalance Quest - Increase the reward for "Difficult Personality" from 5 to 10. Unit - Angel Knight Stats: Power 2/ Defense 1/ Health 18 --> 2/1/15
changedLocalization - Updated Russian localization for several words.
fixedBug Fix - Fixed a problem where units were not properly sorted according to categories when classifying characters in the team edit mode. - Fixed cost for stage reroll button is not updated when players continue game. - Fixed some of units' animations.
Balance Quest - Increase the reward for "Difficult Personality"510Balance Quest - Increase the reward for "Difficult Personality" increased, buff

Oct, 22 Patch Note (Ver.0.65)

Added features. Many players find it difficult to choose units for battle because it is very hard to estimate fight orders and damages at a glance.

We added following features in order to make it easier to predict the outcome of the battle. - Battle preview: Shows units stats changed in advance according to player's selection. - Target preview: Displays who is targeting whom. Players can also turn on/off these features on setting panel.

Rework Reworked some of "Dark Gambler" units because they have random skills which make players feel complicated and confused. - Sword Mage Skill: Aleatory Dagger --> Strike Target: First enemy --> Random enemy

Balance Quest - Increase the reward for "Difficult Personality" from 5 to 10. Unit - Angel Knight Stats: Power 2/ Defense 1/ Health 18 --> 2/1/15

Localization - Updated Russian localization for several words.

Bug Fix - Fixed a problem where units were not properly sorted according to categories when classifying characters in the team edit mode. - Fixed cost for stage reroll button is not updated when players continue game. - Fixed some of units' animations.

Source

Steam News / 22 October 2020

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