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Steam News15 October 20205y ago

Patch Notes #3 for October 15.

Oct, 15 Patch Note (Ver.0.635) Localization - Support "Traditional Chinese" language. Rework Reworked some of "Dark Gambler" units because they have random skills which make players feel complicated and confused.

Full notes

Full Dark Stone: The Lightseeker update

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What changed

0 fixes1 addition3 changes0 removals
  • UI and audio
  • Balance
changedLocalization - Support "Traditional Chinese" language.
changedRework Reworked some of "Dark Gambler" units because they have random skills which make players feel complicated and confused. Their animations also changed. - Gatekeeper Skill: Aleatory Strike --> Strike Target: First enemy --> Random enemy Stats: Power 3/ Defense 0/ Health 9 --> 7/0/9 - Fortune Teller Skill: Aleatory Magic --> Strike Target: First enemy --> Random enemy Stats: Power 7/ Defense 1/ Health 9 --> 8/1/11
addedAdded feature - Added sorting icons which categorizes units by Cost, Power, Defense, Health and Range. (Goblin's head for Races)
changedChanges - Units' range type displays on their portraits by default. - Adjusted the size of UI texts to fit into French and Russian.

Dark Stone: The Lightseeker changes

changedLocalization - Support "Traditional Chinese" language.
changedRework Reworked some of "Dark Gambler" units because they have random skills which make players feel complicated and confused. Their animations also changed. - Gatekeeper Skill: Aleatory Strike --> Strike Target: First enemy --> Random enemy Stats: Power 3/ Defense 0/ Health 9 --> 7/0/9 - Fortune Teller Skill: Aleatory Magic --> Strike Target: First enemy --> Random enemy Stats: Power 7/ Defense 1/ Health 9 --> 8/1/11
addedAdded feature - Added sorting icons which categorizes units by Cost, Power, Defense, Health and Range. (Goblin's head for Races)
changedChanges - Units' range type displays on their portraits by default. - Adjusted the size of UI texts to fit into French and Russian.

Oct, 15 Patch Note (Ver.0.635)

Localization - Support "Traditional Chinese" language.

Rework Reworked some of "Dark Gambler" units because they have random skills which make players feel complicated and confused. Their animations also changed. - Gatekeeper Skill: Aleatory Strike --> Strike Target: First enemy --> Random enemy Stats: Power 3/ Defense 0/ Health 9 --> 7/0/9 - Fortune Teller Skill: Aleatory Magic --> Strike Target: First enemy --> Random enemy Stats: Power 7/ Defense 1/ Health 9 --> 8/1/11

Added feature - Added sorting icons which categorizes units by Cost, Power, Defense, Health and Range. (Goblin's head for Races)

Changes - Units' range type displays on their portraits by default. - Adjusted the size of UI texts to fit into French and Russian.

Source

Steam News / 15 October 2020

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