Full notes
Full Dark Siren update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- Gameplay
- Balance
- UI and audio
- Performance
Dark Siren changes
Hello, Players. To provide a smoother gaming experience, we have fixed several major bugs and adjusted the difficulty. Please see the details below.
🎮 Difficulty & Balance Adjustments We have changed some mechanisms to improve the unfair difficulty of the DLC map.
- Siren Detection SystemSirens in close proximity will now be displayed as silhouettes. (Note: This is disabled in Ranking Mode to ensure fair competition.)
Spawn Cooldown: Newly spawned Sirens will now have a 5-second cooldown before taking action.
🐛 Major Bug Fixes We have improved several technical issues that were breaking immersion.
- Motion ImprovementsFixed an issue where the Siren's legs would occasionally shake while walking.
- DLC Option ResetFixed an issue where the 'Reset' button did not work correctly in the DLC map settings.
- Sound OptimizationFixed an issue where the BGM would not stop during the DLC ending cutscene.
- Graphics FixFixed an issue where Siren shadows were clipping through certain walls in the DLC map.
Thank you for playing. If you have any further reports or feedback, please feel free to share them in the community! ːSirenLoveː
Source
Changelog.gg summarizes and formats this update. How we read updates.
