Full notes
Full Dark Quest 4 update
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Repeated intro
Greetings fans!! The winter update is here adding snow to the hero camp!!!
What changed
- Gameplay
- Fixes
- Maps
- Balance
Full list of changes:
Added winter tileset for herocamp, it will be active until 7th January.
Fixed a bug with summons on traps
Fixed a bug on world map unlocking the wrong quest
Added gravedigger npc at hero camp.
Added new upgrade on gravedigger: Remove fatigue and death penalty
Added new upgrade on gravedigger: Extra movement out of combat
Added new upgrade on gravedigger: Extra health for all heroes
Added Helmet of Protection: +2 health on summoned units
Added War Axe: +1 attack on summoned units
Added Broadsword!!!: +2 max damage on physical damage attacks
Added War Horn: Cannot be overwhelmed/surrounded by enemies.
Added new trigger in the creator: Speak, you can use it to make characters say something.
Backpack Rune now allows you to equip an extra hero card from the trainer.
Added Death Rune: Upon killing an enemy heal by +1
Exiting a secret door should always find some space to place a hero.
SkeletonWarBannerYellow (Skeleton Commander) Starting Health: 6-7 -> 7
SkeletonChickenArmor (Armored Chicken) Magic resist: 20% -> 10%
SkeletonChickenExplosion (Explosive Chicken) Armor: 10% -> 0%
Butcher2 (Malgurath) Magic Resist: 0% -> 10%
ChestMonster (Chest Monster) Movement Speed: 4 -> 5
ChestMonster (Chest Monster) Health: 4-6 -> 3-5
ChestMonster (Chest Monster) now has 10% magic and physical resist
Barbarian: Throwing axe: Damage: 1 -> 1-2
Lancer: Sister: Starting Health: 7-8 -> 7
Improved spawn portal with more parameters
Thanks!
Source
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