HomeGamesUpdatesPricingMethodology
Steam News21 January 20188y ago

v1.0.1 - Dwarf find gold is party aura, chat disabled, fixed some crashes and bugs and added some sfx

∙ Fixed a bug with mass bless staying active for the remaining of the dungeon. ∙ Fixed a text cut off that would happen on some computers on the abandon quest screen. ∙ Fixed some spelling mistakes in the village.

Full notes

Full Dark Quest 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixed∙ Fixed a bug with mass bless staying active for the remaining of the dungeon. ∙ Fixed a text cut off that would happen on some computers on the abandon quest screen. ∙ Fixed some spelling mistakes in the village. ∙ Wizard frozen is now a single target spell, comes with charges. ∙ Fixed a crash in the castle of doom with pit traps. ∙ Fixed a bug with ending a game through cutscene that could result in the quest ending twice giving you twice as many rewards. ∙ You can now disable the auto-follow camera when monsters play. ∙ Chat Removed ∙ Fixed an issue in the editor that would not show all your custom maps from steam workshop. ∙ Added several new sound effects. ∙ Fixed a bug with armaggedon that could freeze the game. ∙ Fixed an issue with the secret teleporter trigger not changing the scene. ∙ Heroes now have increased "unlimited" movement out of combat. ∙ Dwarf gold digger is now a party aura and yields less gold. ∙ Made some small changes in the tutorial map layout along with some tutorial text changes.

Dark Quest 2 changes

fixed∙ Fixed a bug with mass bless staying active for the remaining of the dungeon. ∙ Fixed a text cut off that would happen on some computers on the abandon quest screen. ∙ Fixed some spelling mistakes in the village. ∙ Wizard frozen is now a single target spell, comes with charges. ∙ Fixed a crash in the castle of doom with pit traps. ∙ Fixed a bug with ending a game through cutscene that could result in the quest ending twice giving you twice as many rewards. ∙ You can now disable the auto-follow camera when monsters play. ∙ Chat Removed ∙ Fixed an issue in the editor that would not show all your custom maps from steam workshop. ∙ Added several new sound effects. ∙ Fixed a bug with armaggedon that could freeze the game. ∙ Fixed an issue with the secret teleporter trigger not changing the scene. ∙ Heroes now have increased "unlimited" movement out of combat. ∙ Dwarf gold digger is now a party aura and yields less gold. ∙ Made some small changes in the tutorial map layout along with some tutorial text changes.

∙ Fixed a bug with mass bless staying active for the remaining of the dungeon. ∙ Fixed a text cut off that would happen on some computers on the abandon quest screen. ∙ Fixed some spelling mistakes in the village. ∙ Wizard frozen is now a single target spell, comes with charges. ∙ Fixed a crash in the castle of doom with pit traps. ∙ Fixed a bug with ending a game through cutscene that could result in the quest ending twice giving you twice as many rewards. ∙ You can now disable the auto-follow camera when monsters play. ∙ Chat Removed ∙ Fixed an issue in the editor that would not show all your custom maps from steam workshop. ∙ Added several new sound effects. ∙ Fixed a bug with armaggedon that could freeze the game. ∙ Fixed an issue with the secret teleporter trigger not changing the scene. ∙ Heroes now have increased "unlimited" movement out of combat. ∙ Dwarf gold digger is now a party aura and yields less gold. ∙ Made some small changes in the tutorial map layout along with some tutorial text changes.

Source

Steam News / 21 January 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.