Full notes
Full Dark Prospect update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Gameplay
- Fixes
- Balance
- Server
Dark Prospect changes
Hello everyone,
Today we released version 0.9.0, it is a smaller update and includes mainly performance and map improvements and an update to the result screen at the end of each round.
Features:
FPS - Blood splatter on screen if enemy was close
RTS - Added attack-move option
General - Added AwardList to game result screen
General - Separate score by type
General - New End screen
General - Improve fortress Map
General - Performance, added second LOD level for AI.
General - Performance: AI-LOD for FPSAI
RTS - Fixed: set enemy at end of waypoint route was sometimes ignored
- FPS - FixedRemoved T-pose animation after throwing molotov
Balancing:
FPS - Reduce recover time after beeing revived from 5 to 3 secs
RTS - Nerf Earthquake (increase cooldown, reduce damage) - Earthquake will no longer damage workbench.
Bug fixing:
RTS - Fixed: set enemy at end of waypoint route was sometimes ignored
- FPS - FixedRemoved T-pose animation after throwing molotov
If you want to contribute to Dark Prospect or want to find other players, join our Discord server.
Thank you to everyone who has supported us on this adventure so far.
Cashcowgames
Source
Changelog.gg summarizes and formats this update. How we read updates.
