Full notes
Full Dark Moon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Events
- Server
This update includes a number of fixes and improvements based on player reviews.
Here is the full list of changes:
Fixed percentage display issues in certain languages;
Improved Polish localization;
Increased oxygen and biomass production for basic biospheres;
Lowered the crew skill thresholds in the production buildings;
Added a tooltip for buildings that explains that equipping crew members with items, which require a specific skill, boosts production;
Slightly rebalanced crew relationship events, reducing negative effects;
Added the option to open a building directly from the fast management window by clicking on its name;
Reduced sun rotation speed;
Added missing spider items to certain gameplay events, so spider malfunctions will no longer be as much of a problem at the start of the game;
Improved the Pack Up & Travel function – after 10 seconds, the spider will start moving regardless of whether all units have returned. This should resolve any issues related to units getting stuck;
Implemented other minor fixes.
Thank you for your feedback and support — it really means a lot! If you have not had a chance yet, we are looking forward to seeing you in the Steam Discussions or on our Discord server. Your opinion is very important to us!
Stay tuned — new fixes and improvements are coming to Dark Moon soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
