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Steam News30 October 20187y ago

Dark Matter v1.3 Released!

Hey everyone, I know most of you have probably already given up a long time ago on this game, but I have not. Here it is, end of October. The update started work at the beginning of June.

Full notes

Full Dark Matter update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, I know most of you have probably already given up a long time ago on this game, but I have not. Here it is, end of October. The update started work at the beginning of June. Sorry for the huge wait, but I have been working on alot of bugs and things related to it. Also, some new things were added to the levels to spice the experience up a little bit.

Here's what's been done

-Added a pause menu You can now access a pause menu inside the levels by press the F1 key.

From that menu you can

Resume Game, Exit to menu, or quit game. -Added death animations to the enemies The enemies no longer explode, they now have death animations that are fitting to the way that they are killed. -Added a new cutscene. A new amazing cutscene to finish off the story of the game along with a new credits scene. -Changed the tutorial text. Changed the tutorial text to be brighter and clearer to read. -Locked the mouse cursor while playing The mouse cursor has been locked while playing the game. It is only available when the player pauses the game by pressing F1. -Massive AI overhaul I fixed the AI mostly now. Possibly some small patches related to animations and things. But for now lots of new things have been done. -New navmesh for the AI The easy explanation, they won't walk through walls and outer space anymore. -Fixed the decryption key bug Bug where any option you chose was always right. -Fixed more bugs -Small details added to the levels to add more of a space feel to the game (check attached screenshot) -Completely new UI.

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedHey everyone, I know most of you have probably already given up a long time ago on this game, but I have not. Here it is, end of October. The update started work at the beginning of June. Sorry for the huge wait, but I have been working on alot of bugs and things related to it. Also, some new things were added to the levels to spice the experience up a little bit. Here's what's been done: -Added a pause menu You can now access a pause menu inside the levels by press the F1 key. From that menu you can: Resume Game, Exit to menu, or quit game. -Added death animations to the enemies The enemies no longer explode, they now have death animations that are fitting to the way that they are killed. -Added a new cutscene. A new amazing cutscene to finish off the story of the game along with a new credits scene. -Changed the tutorial text. Changed the tutorial text to be brighter and clearer to read. -Locked the mouse cursor while playing The mouse cursor has been locked while playing the game. It is only available when the player pauses the game by pressing F1. -Massive AI overhaul I fixed the AI mostly now. Possibly some small patches related to animations and things. But for now lots of new things have been done. -New navmesh for the AI The easy explanation, they won't walk through walls and outer space anymore. -Fixed the decryption key bug Bug where any option you chose was always right. -Fixed more bugs -Small details added to the levels to add more of a space feel to the game (check attached screenshot) -Completely new UI.

Dark Matter changes

fixedHey everyone, I know most of you have probably already given up a long time ago on this game, but I have not. Here it is, end of October. The update started work at the beginning of June. Sorry for the huge wait, but I have been working on alot of bugs and things related to it. Also, some new things were added to the levels to spice the experience up a little bit. Here's what's been done: -Added a pause menu You can now access a pause menu inside the levels by press the F1 key. From that menu you can: Resume Game, Exit to menu, or quit game. -Added death animations to the enemies The enemies no longer explode, they now have death animations that are fitting to the way that they are killed. -Added a new cutscene. A new amazing cutscene to finish off the story of the game along with a new credits scene. -Changed the tutorial text. Changed the tutorial text to be brighter and clearer to read. -Locked the mouse cursor while playing The mouse cursor has been locked while playing the game. It is only available when the player pauses the game by pressing F1. -Massive AI overhaul I fixed the AI mostly now. Possibly some small patches related to animations and things. But for now lots of new things have been done. -New navmesh for the AI The easy explanation, they won't walk through walls and outer space anymore. -Fixed the decryption key bug Bug where any option you chose was always right. -Fixed more bugs -Small details added to the levels to add more of a space feel to the game (check attached screenshot) -Completely new UI.

Source

Steam News / 30 October 2018

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