Dark Hunting Ground
Steam News 10 November 20256mo ago

UPDATES 1.5.1

Fixed a bug that caused Ignite to be calculated based on the final hit damage instead of the base damage shown in the description after a certain update. This bug fix may have resulted in a significant reduction in Igni…

Update log

Full Dark Hunting Ground update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes0 additions1 change0 removals
  • Balance
fixedFixed a bug that caused Ignite to be calculated based on the final hit damage instead of the base damage shown in the description after a certain update.
changedThis bug fix may have resulted in a significant reduction in Ignite build damage. We sincerely apologize for any impact this bug may have had! :(
fixedFixed an issue where Sacrifice - Normal's panel damage display was inaccurate. Fixed an issue where some Relics from older save files could not be modified, and this caused the modification system to malfunction. Fixed some text errors.

Fixed a bug that caused Ignite to be calculated based on the final hit damage instead of the base damage shown in the description after a certain update.

This bug fix may have resulted in a significant reduction in Ignite build damage. We sincerely apologize for any impact this bug may have had! :(

Fixed an issue where Sacrifice - Normal's panel damage display was inaccurate. Fixed an issue where some Relics from older save files could not be modified, and this caused the modification system to malfunction. Fixed some text errors.

Encyclopedia descriptions are currently being created.

Source

Steam News / 10 November 2025

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