Update log
Full Dark Hunting Ground update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Fixes
- Store
Newly Added:
Decomposition retention settings can now be exported and imported as code.
You can now select which resources to display in the lower right corner.
Adjustments:
- CosmeticRemoved the cooldown for MikiriFlying Raijin.
- CosmeticAbyss EyePoison Master's Poison Duration bonus changed to "more" (previously an increase).
- CosmeticAbyss EyePoison Master 3's Poison Duration bonus changed to 80% (previously 100%).
Damage reduction per stack of Calm increased to 1.5% (previously 1%).
- CosmeticRelicSpirit Arrow's chance to fire additional projectiles increased to 100%/140%/180%/240%/300% (previously 20%/40%/60%/100%/140%), but is Unique now.
- CosmeticRelicShadow of Conspiracy's chance to grant additional melee attacks has been increased to 100%/140%/180%/240%/300% (previously 40%/70%/100%/150%/200%).
- CosmeticRelicSummoning Contract 's maximum number of summons granted now increases with quality, to 2/3/4/5/6 (previously fixed at 2), but is Unique now.
Bug Fixes:
Fixed an issue where the Guardian Core Talent - Punisher's more damage did not stack by Endurance stacks. The buff's description in the flyout has been adjusted to clarify that it increases based on the total number of Endurance stacks.
Fixed an issue where the Resonance Crystal in the item duplication interface incorrectly displayed the description of the Abyssal Star.
Source
