In this update3
Full notes
Full Dark Hunting Ground update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Dark Hunting Ground changes
Newly Added:
Decomposition retention settings can now be exported and imported as code.
You can now select which resources to display in the lower right corner.
Adjustments:
Removed the cooldown for Mikiri - Flying Raijin.
Abyss Eye - Poison Master's Poison Duration bonus changed to "more" (previously an increase).
Abyss Eye - Poison Master 3's Poison Duration bonus changed to 80% (previously 100%).
Damage reduction per stack of Calm increased to 1.5% (previously 1%).
Relic - Spirit Arrow's chance to fire additional projectiles increased to 100%/140%/180%/240%/300% (previously 20%/40%/60%/100%/140%), but is Unique now.
Relic - Shadow of Conspiracy's chance to grant additional melee attacks has been increased to 100%/140%/180%/240%/300% (previously 40%/70%/100%/150%/200%).
Relic - Summoning Contract 's maximum number of summons granted now increases with quality, to 2/3/4/5/6 (previously fixed at 2), but is Unique now.
Bug Fixes:
Fixed an issue where the Guardian Core Talent - Punisher's more damage did not stack by Endurance stacks. The buff's description in the flyout has been adjusted to clarify that it increases based on the total number of Endurance stacks.
Fixed an issue where the Resonance Crystal in the item duplication interface incorrectly displayed the description of the Abyssal Star.
Source
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