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Steam News24 March 20263mo ago

Patchnote #77 for Dark Hours (v1.0.25750)

Patch notes #77 for Dark Hours (v1.0.25750) - 24/03/2026 Monsters General Door and Metal Gate Pass-Through Fix: Fixed an issue where monsters could pass straight through doors or metal gates instead of triggering the pr

Full notes

Full Dark Hours update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes3 additions4 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • Store
  • Server
  • Performance
fixedMonstersGeneral Door and Metal Gate Pass-Through Fix: Fixed an issue where monsters could pass straight through doors or metal gates instead of triggering the proper traversal behaviour. Monster Targeting Fix: Fixed an issue where monsters could sometimes ignore players if they re-entered the map after going into the van at the end of a mission.
fixedMonstersVoltaïc Wraith Dash Limit Fix: Limited the Voltaïc Wraith to a maximum of two dashes when he sees a player in phase 3. Explosion Charge Fix: Fixed an issue where the Voltaïc Wraith could charge electricity too quickly before launching his explosion in phase 3. Mirror Counter Dash Fix: Fixed an issue where the Voltaïc Wraith could continue dashing in phase 3 even after the player used a mirror. Solo Cooldown Tweak: Increased the Voltaïc Wraith apparition cooldown in Solo mode during phase 3.
fixedMonstersBlind Ghoul Exploration Movement Fix: Fixed an issue where the Blind Ghoul could get stuck while exploring.
fixedGameplayHeist Items Personal Teleporter Safety Update: Added a safety check to prevent activation when there is no valid pad destination, avoiding movement issues and wall-crossing situations. Mirror Slide Animation Fix: Fixed an issue where starting to throw a mirror and then sliding could keep the throw animation instead of properly switching to the slide animation.
fixedGameplayElectrocuted Animation Fix : Fixed an issue where electrocuted animation on players was not looping correctly.
addedGameplayDropped Item Physics Tweak : Added a small force when dropping items from the inventory to prevent them from falling straight down and getting stuck standing upright.

Patch notes #77 for Dark Hours (v1.0.25750) - 24/03/2026

Monsters

  • General

    • Door and Metal Gate Pass-Through FixFixed an issue where monsters could pass straight through doors or metal gates instead of triggering the proper traversal behaviour.
    • Monster Targeting FixFixed an issue where monsters could sometimes ignore players if they re-entered the map after going into the van at the end of a mission.
  • Voltaïc Wraith

    • Dash Limit Fix: Limited the Voltaïc Wraith to a maximum of two dashes when he sees a player in phase 3.

    • Explosion Charge FixFixed an issue where the Voltaïc Wraith could charge electricity too quickly before launching his explosion in phase 3.
    • Mirror Counter Dash FixFixed an issue where the Voltaïc Wraith could continue dashing in phase 3 even after the player used a mirror.
    • Solo Cooldown TweakIncreased the Voltaïc Wraith apparition cooldown in Solo mode during phase 3.
  • Blind Ghoul

    • Exploration Movement FixFixed an issue where the Blind Ghoul could get stuck while exploring.

Gameplay

  • Heist Items

    • Personal Teleporter Safety UpdateAdded a safety check to prevent activation when there is no valid pad destination, avoiding movement issues and wall-crossing situations.
    • Mirror Slide Animation FixFixed an issue where starting to throw a mirror and then sliding could keep the throw animation instead of properly switching to the slide animation.
  • Electrocuted Animation FixFixed an issue where electrocuted animation on players was not looping correctly.
  • Dropped Item Physics TweakAdded a small force when dropping items from the inventory to prevent them from falling straight down and getting stuck standing upright.
  • Safe Interaction FixFixed several issues affecting loot safe interactions, highlight, and feedback.

Game Modes

  • PVP

    • Enemy Team Key Pickup FixFixed an issue in PvP where players could pick up the other team’s keys from their team bag or backpacks.
    • Item Pickup FixFixed several issues where players could pick up items they should not be able to, or could fail to pick up items they should be allowed to retrieve from bags, bins, or else.
    • PvP Team Color FixFixed an issue where team outfit colors could display incorrectly, causing both teams to appear blue instead of showing distinct team colors.
    • Objective Selection FixFixed an issue where PvP matches could assign a wrong objective that should not appear in this mode.

Network

  • Quickplay

    • Quickplay Crash FixFixed a crash that could occur after using the quickplay search.
    • Quickplay UI Overlap FixFixed interface overlap issues during quickplay search and joining.
    • Second Quickplay Search FixFixed an issue where a second quickplay search could appear infinite after leaving a first one.

Performance & Optimisation

  • Voltaic Wraith

    • VFX Quality OptimisationAdjusted Voltaic Wraith visual effects to better match quality settings, especially on lower settings.
    • Voltaïc Wraith Collision OptimisationReduced unnecessary detection checks around the Voltaïc Wraith to improve performance.
    • Electric Arc Optimisation: Optimised the Voltaïc Wraith’s electric arcs to reduce their performance cost.

  • Voice Chat Performance OptimisationImproved performance when no microphone is detected and voice chat is still enabled.

General

  • Van Computer Interaction FixFixed an issue where the van computer could remain unusable if players returned to the van using teleportation instead of the exit door.
  • Sink Water VFX UpdateUpdated visual effects for sink water.
  • Sink Interaction Fix: Only the faucet is now highlighted during interaction instead of the whole sink.

  • Broken Glass VFX UpdateUpdated visual effects for broken glass.
  • Auction House Crowbar FixFixed an issue in the Accounting Office of the Auction House (seed -1,895,332,854) where the crowbar could appear floating in mid-air.
  • Breakable Bottle VFX UpdateUpdated visual effects for breakable bottles.

UI

  • Key Remapping Confirmation FixFixed an issue where the key remapping confirmation window could appear behind the options menu.
  • Lobby Gamepad Focus FixFixed gamepad focus issues in the lobby screen.
  • Mafia Item Unlock Price Feedback FixFixed an issue where some reward unlock prices could appear in white instead of red when the player did not have enough money to unlock them.
  • Blocked Players List Localisation FixFixed an issue where the text “Block List” wasn't properly localised.

Easter Seasonal Event

  • Easter Bunny Beanie FixAdded the missing Easter customization item "Bunny Beanie".

Source

Steam News / 24 March 2026

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