HomeGamesUpdatesPricingMethodology
Steam News21 December 20187y ago

Patch 2.0

The engine migrate from Unity 5.4.1 to Unity 2018.2.16 The design reworked and migrate from Unity OnGui to Canvas. Thanks Canvas redesign the FPS was improved considerably. Patch size 1.

Full notes

Full Dark Forester update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Performance
  • Server
changedThe design reworked and migrate from Unity OnGui to Canvas.
changedThanks Canvas redesign the FPS was improved considerably.
changedFrom Developer to community: The UI has been redesigned to improve the quality of the game. In addition, the new design will allow me to add new main (playable) characters to the game. Now I am working on 2 new characters and a network of randomly generated dungeons. The game will get more "Hack & Slash" elements in the future. Also, the spells of the Goblin character will be corrected soon.
  • The engine migrate from Unity 5.4.1 to Unity 2018.2.16

  • The design reworked and migrate from Unity OnGui to Canvas.

  • Thanks Canvas redesign the FPS was improved considerably.

  • Patch size 1.9GB

From Developer to community: The UI has been redesigned to improve the quality of the game. In addition, the new design will allow me to add new main (playable) characters to the game. Now I am working on 2 new characters and a network of randomly generated dungeons. The game will get more "Hack & Slash" elements in the future. Also, the spells of the Goblin character will be corrected soon.

Source

Steam News / 21 December 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.