Full notes
Full Dark Fairy Tales: The Boogeyman update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Performance
Dark Fairy Tales: The Boogeyman changes
Preview 14
You can chase animals now.
+ Add chickens to the map.
* Bug fixes and improvements.
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Preview 13 2020/10/31
- Remove SSGI.
* Improve performance significantly. * Rearrange level structure to improve development efficiency. * Improve level loading method and user experience. * Improve flashlight's lighting. * Improve lighting quality in dark rooms. * Fix freelook when holding flashlight or flare gun. * Fix lighting leak from lamps. * Other bug fixes and improvements.
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Preview 12 2020/10/16
+ Add more content to the map.
* Improve interaction system. * Bug fixes and improvements.
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Preview 11 2020/10/09
* Bug fixes and improvements.
+ Add item intersection prevention system.
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Preview 10 2020/10/02
* Improve flare's performance. * Bug fixes and improvements.
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Preview 9 2020/09/26
* Improve overall light quality.
+ Add new item: lantern.
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Preview 8 2020/09/19
* Improve overall light quality. * Improve static reflections. * Fix most collision gaps. * Change graphics quality switching key to F10.
Source
Changelog.gg summarizes and formats this update. How we read updates.
