Update log
Full Dark Deception: Monsters & Mortals update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
Here's a list of changes we've made for this small patch (also includes changes made in 1.3.2)
Balancing
Clown Gremlin
Reduced amount of hits necessary to kill a Clown Clone 5 -> 4
Reduced the total lifetime of Clown Clones 45secs -> 30secs
Hitting Clown Clones with a heavy attack is now worth 2 hitpoints
Fiend (Monstrum DLC)
Removed stun from Fiend's ultimate
Nikson
Reduced amount of shards collected 30% -> 20%
General Fixes
Character Select
Attempted to fix an issue where teams weren't given correctly for certain game-modes. (multiple monsters in Maze Escape)
Source
