Dark Deception: Monsters & Mortals
Steam News 24 March 20215y ago

1.4.2 Update

Here's a list of changes we've made for this patch. General Added a new UI element that shows the currently applied buffs/debuffs (this is shown for the owning player as well as on top of the health bar of other players…

Update log

Full Dark Deception: Monsters & Mortals update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes1 addition2 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
addedGeneralAdded a new UI element that shows the currently applied buffs/debuffs (this is shown for the owning player as well as on top of the health bar of other players)
changedSilent Hill DLCReduced Shard Target 1000 > 850
removedSilent Hill DLCRemoved two Air Screamers
fixedSilent Hill DLCFixed Heather's Ultimate affecting healing items and abilities
fixedMonstrum DLCFixed Prisoner's Ultimate not slowing down affected characters
fixedMonstrum DLCFixed Alarm Sound sometimes persisting after Trap Time ended

Here's a list of changes we've made for this patch.

General

  • Added a new UI element that shows the currently applied buffs/debuffs (this is shown for the owning player as well as on top of the health bar of other players)

  • Brought back the ability for Support Mortals to heal other mortals with their Heavy Attack

Silent Hill DLC

  • Reduced Shard Target 1000 > 850

  • Removed two Air Screamers

  • Fixed Heather's Ultimate affecting healing items and abilities

Monstrum DLC

  • Fixed Prisoner's Ultimate not slowing down affected characters

  • Fixed Alarm Sound sometimes persisting after Trap Time ended

  • AI characters can now enter the Control Room

Stranger Sewers

  • Increased Doom Ducky's damage and collision hitbox

Source

Steam News / 24 March 2021

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