Full notes
Full Dark Days : Devil Hunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Dark Days : Devil Hunt changes
The Dark Days : Devil Hunt project will now be developed by the Mavi Game Studios team.
Many details have been corrected based on user comments and needed to be corrected.
These:
Fixed camera zoom and shake.
Many special kill animations have been activated for each weapon.
Enemies no longer pass through walls, target the character
Optimization has been greatly increased by arranging lod groups and sensors.
The game pause issue has been resolved and the shadows have been rearranged.
Source
Changelog.gg summarizes and formats this update. How we read updates.
