HomeGamesUpdatesPricingMethodology
Steam News14 August 20241y ago

Patch notes for 8/14

IMPROVEMENTS: - Added a brightness slider - Improved lighting to help with navigation in some areas - Simplified level design in several places to reduce confusion, especially earlier on - Further improved platforming t

Full notes

Full Dark and Deep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • Server
  • Gameplay
addedIMPROVEMENTS: - Added a brightness slider - Improved lighting to help with navigation in some areas - Simplified level design in several places to reduce confusion, especially earlier on - Further improved platforming to make easier and less frustrating - Added more hints/tutorial messages in key moments to help guide players - Made Server Room simpler to navigate to address exhaustion issues from players, with the hint system being much more helpful - Improved navigation in water escape scene - Tuned camera controls to be less controlling during tutorials - Reworked snakes to be simpler to understand. Simply find the heads to banish them. If you're quick... you can also now save yourself if you get caught! - Improved the experience of grabbing embers from waterfalls. Embers are now much easier to see and grab.
fixedBUGS: - Fixed bug where reducing the texture quality would darken the game significantly - Fixed bug where you could activate a machine for a later game puzzle, creating confusion - Fixed several subtitle sync issues - Fixed bug where mouse was acting strange when using an in game computer - Fixed bug where you could avoid death during water escape by skimming the top of water - Fixed bug where settings would sometimes reset when loading an area from the menu - Fixed debris riding bug in first machine - Fixed collision issue where you could climb too high in the pit - Fixed swim chase bug where you can survive if you glitch on surface geometry - Fixed a bug where hand could grasp even when not successfully interacting

IMPROVEMENTS: - Added a brightness slider - Improved lighting to help with navigation in some areas - Simplified level design in several places to reduce confusion, especially earlier on - Further improved platforming to make easier and less frustrating - Added more hints/tutorial messages in key moments to help guide players - Made Server Room simpler to navigate to address exhaustion issues from players, with the hint system being much more helpful - Improved navigation in water escape scene - Tuned camera controls to be less controlling during tutorials - Reworked snakes to be simpler to understand. Simply find the heads to banish them. If you're quick... you can also now save yourself if you get caught! - Improved the experience of grabbing embers from waterfalls. Embers are now much easier to see and grab.

BUGS: - Fixed bug where reducing the texture quality would darken the game significantly - Fixed bug where you could activate a machine for a later game puzzle, creating confusion - Fixed several subtitle sync issues - Fixed bug where mouse was acting strange when using an in game computer - Fixed bug where you could avoid death during water escape by skimming the top of water - Fixed bug where settings would sometimes reset when loading an area from the menu - Fixed debris riding bug in first machine - Fixed collision issue where you could climb too high in the pit - Fixed swim chase bug where you can survive if you glitch on surface geometry - Fixed a bug where hand could grasp even when not successfully interacting

Source

Steam News / 14 August 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.