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Steam News15 February 20264mo ago

Major Development Update - Tutorial Island Completed

Tutorial island complete, early supporters/testers inside, dragons under supervision. Here’s what we’ve been up to: 🐉 Dragons upgraded. Smoother animations, smarter attacks, and improved summoning.

In this update5

Full notes

Full Danu: Rise of the Templars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
removedTutorial island complete, early supporters/testers inside, dragons under supervision. Here’s what we’ve been up to:🐉 Dragons upgraded. Smoother animations, smarter attacks, and improved summoning. You can no longer summon one inside the Tavern and accidentally end someone’s birthday party. We tested this. For science.
changedTutorial island complete, early supporters/testers inside, dragons under supervision. Here’s what we’ve been up to:⚡ Major FPS improvements on Iona Island. Performance is now buttery smooth on most modern PCs. Less stutter, more sword swings.
changedTutorial island complete, early supporters/testers inside, dragons under supervision. Here’s what we’ve been up to:🔊 Enhanced special ability sounds. When you cast something powerful, you’ll actually hear it. Fire should sound like fire, not like someone dropping cutlery.
addedTutorial island complete, early supporters/testers inside, dragons under supervision. Here’s what we’ve been up to:🛠️ Weapon & gear repair system 2.0 (partially implemented). Indestructible gear is no longer a lifestyle choice. Your sword now has responsibilities.
changedTutorial island complete, early supporters/testers inside, dragons under supervision. Here’s what we’ve been up to:💬 Chat system upgraded. Private rooms, cleaner UI, smoother communication. Whisper sweet strategies… or dramatic betrayals.
changedTutorial island complete, early supporters/testers inside, dragons under supervision. Here’s what we’ve been up to:🧭 Quest UI & compass update. Clearer tracking, better flow, and yes, you’ll always be able to find the Tavern. Priorities matter.

Danu: Rise of the Templars changes

removed🐉 Dragons upgraded. Smoother animations, smarter attacks, and improved summoning. You can no longer summon one inside the Tavern and accidentally end someone’s birthday party. We tested this. For science.
changed⚡ Major FPS improvements on Iona Island. Performance is now buttery smooth on most modern PCs. Less stutter, more sword swings.
changed🔊 Enhanced special ability sounds. When you cast something powerful, you’ll actually hear it. Fire should sound like fire, not like someone dropping cutlery.
added🛠️ Weapon & gear repair system 2.0 (partially implemented). Indestructible gear is no longer a lifestyle choice. Your sword now has responsibilities.
changed💬 Chat system upgraded. Private rooms, cleaner UI, smoother communication. Whisper sweet strategies… or dramatic betrayals.

Tutorial island complete, early supporters/testers inside, dragons under supervision. Here’s what we’ve been up to:

  • 🐉 Dragons upgraded. Smoother animations, smarter attacks, and improved summoning. You can no longer summon one inside the Tavern and accidentally end someone’s birthday party. We tested this. For science.

  • Major FPS improvements on Iona Island. Performance is now buttery smooth on most modern PCs. Less stutter, more sword swings.

  • 🕯️ Interior lighting overhaul. The Tavern cellar and homes are properly lit now. No more tripping over drunk guildmates or mysterious barrels in the dark.

  • 🔊 Enhanced special ability sounds. When you cast something powerful, you’ll actually hear it. Fire should sound like fire, not like someone dropping cutlery.

  • 🛠️ Weapon & gear repair system 2.0 (partially implemented). Indestructible gear is no longer a lifestyle choice. Your sword now has responsibilities.

  • 💬 Chat system upgraded. Private rooms, cleaner UI, smoother communication. Whisper sweet strategies… or dramatic betrayals.

  • 🧭 Quest UI & compass update. Clearer tracking, better flow, and yes, you’ll always be able to find the Tavern. Priorities matter.

Ah yes... one more thing, Steam Deck tests were also successful:

And that’s a wrap for this update.

If you’d like to sneak a peek behind the curtains, argue about dragons, or maybe even score an early demo key, come find us in our cozy little corners of the internet. Discord is where most of the chaos happens, but we also roam freely on X, YouTube, and Instagram.

Follow along, say hello, and who knows, you might end up stepping into the world before everyone else. Our cozy RPG is slowly taking shape, and we’d love for it to find a warm spot in your heart… preferably somewhere near the Tavern fireplace. 🔥

Source

Steam News / 15 February 2026

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