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Steam News23 July 20241y ago

Version 1.2.1; *Even Schmovier* Schmovement

Several small-ish improvements; Pressing esc to close the game has been removed; you can now close the game via an option on the pause menu - The Mecha Crispadon rematch has been made more challenging.

Full notes

Full Danger Cliff update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • Gameplay
  • Store
  • Performance
  • UI and audio
changedSeveral small-ish improvements;
fixedPressing esc to close the game has been removed; you can now close the game via an option on the pause menu - The Mecha Crispadon rematch has been made more challenging. Both Crispy fights now have a sprite for when they take damage! - Fixed an issue with the reversed-control status that made it *way* too confusing - The shooting star hazards in Winter Star and Richard's Tower no longer take 3 years to show up so you actually have to take care to avoid them now - New jump sound! - Tutorial boss health has been halved - Added list of players who purchased the game before it becomes free-to-play on July 26th - Left and right triggers on controller now act as shortcuts for the vertical and downward Cone Rush
changedPerformance improvements??? Maybe??? I just don't know anymore...
fixedSeveral layering issues fixed and other small visual tweaks - Adjusted some sound effect volumes and fixed some missing sounds - Slight dialogue changes

Danger Cliff changes

changedSeveral small-ish improvements;
fixedPressing esc to close the game has been removed; you can now close the game via an option on the pause menu - The Mecha Crispadon rematch has been made more challenging. Both Crispy fights now have a sprite for when they take damage! - Fixed an issue with the reversed-control status that made it *way* too confusing - The shooting star hazards in Winter Star and Richard's Tower no longer take 3 years to show up so you actually have to take care to avoid them now - New jump sound! - Tutorial boss health has been halved - Added list of players who purchased the game before it becomes free-to-play on July 26th - Left and right triggers on controller now act as shortcuts for the vertical and downward Cone Rush
changedPerformance improvements??? Maybe??? I just don't know anymore...
fixedSeveral layering issues fixed and other small visual tweaks - Adjusted some sound effect volumes and fixed some missing sounds - Slight dialogue changes

Several small-ish improvements;

  • Pressing esc to close the game has been removed; you can now close the game via an option on the pause menu - The Mecha Crispadon rematch has been made more challenging. Both Crispy fights now have a sprite for when they take damage! - Fixed an issue with the reversed-control status that made it *way* too confusing - The shooting star hazards in Winter Star and Richard's Tower no longer take 3 years to show up so you actually have to take care to avoid them now - New jump sound! - Tutorial boss health has been halved - Added list of players who purchased the game before it becomes free-to-play on July 26th - Left and right triggers on controller now act as shortcuts for the vertical and downward Cone Rush

  • Performance improvements??? Maybe??? I just don't know anymore...

  • Several layering issues fixed and other small visual tweaks - Adjusted some sound effect volumes and fixed some missing sounds - Slight dialogue changes

Source

Steam News / 23 July 2024

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