Update history
Latest Dandelion Void updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Dandelion Void
Build-a-Background Workshop
Hi everyone, and welcome to another Dandelion Void dev blog! Today we have some exciting progress to show on an initial version of our character creator. As a quick update from last post, the VOD from MrAtomicDuck’s pla…
Event11 changesGameplayBalance - Dandelion Void
Exclusive Dandelion Void Preview Footage!
Hi everyone, and welcome to another Dandelion Void dev blog. This week we have a special feature – MrAtomicDuck has streamed an early version of Dandelion Void! This is more gameplay footage than we’ve ever shown public…
Event15 changesGameplayBalance - Dandelion Void
Watch Your Step
Spoiler label: this post contains a look at a new enemy in Dandelion Void! Hi everyone, and happy almost Halloween! To channel with the reason for the season, we wanted to give you a sneak peek into a new horticultural…
Event5 changesGameplayUI/audio - Dandelion Void
All Dressed up and Nowhere to Land
Hi all! Welcome to another weekly devblog. Today we’re giving a peek into some of the fashion options available to you in Dandelion Void! Before we get started, a quick housekeeping note – we are shifting our devblog sc…
Store4 changesGameplay - Dandelion Void
Six of one engine, half a dozen of another
Hello, pergonauts, and welcome back to another Tuesday dev blog. This week we have a couple of unglamorous, but all-the-more important updates for you. As you may have heard, a critical security issue was recently expos…
Security6 changesFixGameplay - Dandelion Void
Grime and Punishment
Hi everyone! Welcome back to another dev blog. Brian and Robin are fresh back from a week off, and we’re excited to get back into talking about the game! Today we’re doing a deep-dive into one of the game’s tentpole vis…
Patch notes7 changesGameplayUI/audio - Dandelion Void
Learning to Love Lua
Hi everyone! Welcome to another Tuesday dev blog. Today we’re going a bit “under the hood” and discussing the Lua scripting language – what it is, what it does in Dandelion Void, and why we chose it! Lua (Portuguese for…
Patch notes17 changesWorkshopUI/audio - Dandelion Void
Tales from the Junk Drawer, Vol. II
Metal panels crumple like tissue paper on the third swing of the sledgehammer, as the entire door apparatus is torn from its socket. Once sealed by decades of disuse, this room is now permanently unlocked. On the other…
Store9 changesFixWorkshop - Dandelion Void
HEPA Filter Horror
Hi everyone! Welcome to another weekly Dandelion Void dev blog. This past week we put a bit of spit-shine on our enemy vent spawning behavior, and so today felt like a good opportunity to give you all a rundown of the s…
Patch notes1 changeGameplay - Dandelion Void
Getting Book-Smart
Hi everybody! Welcome to another Tuesday dev blog. Today we are talking about a new readable book system in Dandelion void, the content we’re writing for it, as well as some thoughts about narrative delivery mechanisms…
Store7 changesGameplayUI/audio






