In this update4
Full notes
Full Dance Dash update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Store
- Fixes
- UI and audio
- Maps
Dance Dash changes
Post Launch Feature Wrap-up
Thanks to the continuous support from our community, we kept updating the game with new features & improvements. The game has grown a lot since launch, with features below and more:
Play without VR in desktop mode with just a webcam
In-Game avatar + Custom avatar import
70+ community beatmaps available directly in-game with even more out there
Reactive floor & light animations for all beatmaps
Improved controller binding, supporting more headsets
We have more features & content coming this year. Be sure to follow/wishlist and join our amazing community! Official Discord
A demo is also available, feel FREE to try it out! For how-to and compatibility questions, check our wiki page Game Wiki
Patch Note: Hotfix for Avatar & Desktop
VR 0.4.0.4589:
Tweaked grip sensitivity on index controller to avoid unintentional triggering.
Disabled bloom effect on avatar skin so it's no longer overly bright.
Fixed an issue that custom avatar body not rendered in LIV camera.
Fixed an issue that BGM stops playing after UI popup windows shown.
Fixed an issue that traps getting pushed sideways near the end of the stage.
Fixed an issue that ACE rating icon turns white on song end UI.
Desktop 0.3.8.4549:
Supports 60fps feed on more camera models.
Fixed an issue that hit-detection breaks after re-calibrating mid-game and restarting level.
Fixed an issue that some mid-air obstacles may block camera view.
Source
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