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Steam News5 August 201510y ago

Damned Nation A-V2.0 Released

https://www.youtube.com/watch?v=yC89WHpOVaI Graphics Changes: DirectX 12 API for Windows 10 with automatic fallback to DirectX 11 and DirectX 9 Realtime reflections Advanced SSAO Natural bloom Object based vector motion

Full notes

Full Damned Nation Reborn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Performance
  • Gameplay
changedGraphics Changes:TrueRain our in house realistic rain shader.
changedGameplay Changes:Gathering and scavenging system
changedGameplay Changes:Visualized hit detection.
addedGameplay Changes:The haven can now be build by placing the home hub in survival.
changedGameplay Changes:More advanced structures.
addedGameplay Changes:New power requirement system. This is just few changes made in version 2.0. A complete list will be released to the damned nation site very soon.

Damned Nation Reborn changes

changedTrueRain our in house realistic rain shader.
changedGathering and scavenging system
changedVisualized hit detection.
addedThe haven can now be build by placing the home hub in survival.
changedMore advanced structures.

https://www.youtube.com/watch?v=yC89WHpOVaI

Graphics Changes:

DirectX 12 API for Windows 10 with automatic fallback to DirectX 11 and DirectX 9

Realtime reflections

Advanced SSAO

Natural bloom

Object based vector motion blur

Volumetric fog with light scattering

Volumetric clouds

TrueCycle our in house day and night cycle with the ability to control fog, ambient light, time of day and sun shafts all from one system.

TrueRain our in house realistic rain shader.

Gameplay Changes:

Gathering and scavenging system

Visualized hit detection.

The haven can now be build by placing the home hub in survival.

More advanced structures.

New power requirement system. This is just few changes made in version 2.0. A complete list will be released to the damned nation site very soon.

Source

Steam News / 5 August 2015

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