In this update4
Full notes
Full Daisen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Daisen changes
We haven’t updated Daisen for a while — but not because we’ve been taking it easy. During this time, we’ve been preparing a set of improvements and new features that make the gameplay smoother and more enjoyable.
Daisen Interface
The interface is one of the most important aspects of Daisen. It has always been a priority on the same level as gameplay and narrative.
This update makes the UI more convenient and pleasant to use:
Shop buttons in Hub (Bloodstorm) dialogs. You can now see them directly during conversations. Prefer hotkeys instead? You can disable this feature in the interface settings.
More icons! Every weapon in the shop now has a unique icon that reflects its shot type, making the menu more visually informative and stylish.
Discord Integration
Want to casually let your friends know you're playing Daisen? Now you can!
Discord now displays your active game mode and in-game progress. For example, during Bloodstorm, your status shows the current wave and your score.
Testing Features
Occasionally, we’ll be adding Testing Features to experiment with new technologies or adjust certain aspects of the game.
The first one is a new shader for characters. This graphical improvement brings some elements stylistically closer to anime.
Other Improvements & Fixes
Fixed UI scaling on uncommon screen resolutions.
Significant optimizations.
Updated the logic for loading custom tracks — Daisen now uses less RAM, even if you load 100 tracks.
Fixed a bug where enemies on the Hard difficulty were no different from Normal.
The punch attack can now push the player back. Extremely useful for aerial combos — give it a try!
Fixed an issue where the player could sit while in a standing state.
Fixed the weapon system. Hits on enemies are now calculated more accurately and consistently.
Source
Changelog.gg summarizes and formats this update. How we read updates.
