In this update3
Full notes
Full Daisen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Performance
- Fixes
Daisen changes
We’ve prepared the first full update since the start of Early Access. It brings both improvements and new features to make the gameplay more dynamic and engaging.
Score System & Leaderboard
We’ve reworked the scoring system and updated the leaderboard. Players can no longer endlessly “farm” score — a new score is only saved if it surpasses your previous personal best.
Here’s a quick look at what Daisen awards points for:
Enemy kills
Hitting critical zones (e.g., headshots)
Quick Swapping your weapon at critical heat levels
And that’s only part of the system. Can you discover the rest?
AI Improvements
We’ve significantly updated enemy behavior:
less crowding around a single target;
more frequent attempts to find alternative paths;
more dodging and repositioning.
These changes make encounters more varied and noticeably more dynamic.
Other Changes
Added two drone types: Arc and Line.
While talking to Maria (NPC in the office), you can now open the weapon and document shop from any dialogue line.
Hotkeys for shops are now easier to notice.
Intro logos can now be skipped faster — with a new animation.
Optimization: faster loading and fewer stutters.
The Hospital level is now brighter.
Fixed various text issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
