In this update2
Full notes
Full DAIMON BLADES update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
- Performance
DAIMON BLADES changes
📢Patch 11 - Build n°116,895
Hello warriors!
We hope 2026 brings you epic loot and glorious victories. Thank you for your continued support and feedback. your passion for the game drives us to keep improving it every day.
This update brings several exciting changes, including a brand new revive system based on your votes on Discord! We've also reworked talismans, squashed bugs, and polished various aspects of the game.
Now grab your weapons and dive back into the action!
🔥Major changes
Strategy Scrolls
Sacred strategies fixes and updates
Talismans
New looted talismans features
. Increase max HP
. Increase max Stamina
. Increase potion size
. Increase ascension speed
. Increase player's attributes
. Cannot have elemental resistance
Old looted talismans are kept but icons might have been updated
Weapons Abilities & Skills
New Daimons got awoken
Fix Burst intensifier was sometimes reset during the run
Fix several issues regarding attack and stats values of Wrath attacks
Revive System
New reviving system following vote on Discord
. A player can revive one or several other players around him only by their presence
. Hitting a dead player with a weapon helps revive them faster
. NB: Several players around the same dead player will not revive them faster.
🗡️Minor changes and updates
Gameplay
Combat & Damage
. Damages taken by NPC are mitigated by difficulty
. Deals better with friendly fire
User Interface
HUD
. Treasure chest stat feedbacks
. Adjusted the scroll box of Video settings
Music
Added Lava theme to the list of missions musics
Characters & NPCs
NPCs
. Updated physics asset of Trans, Hunter, Pyro, Tank, Warrior for less rigidity
. Fix dismember on Dead king of the giants
Bosses & Enemies
. Several fixes on Door boss related to damages and soft lock in patterns
. Solved a soft lock on Necrogatekeeper gate level
Levels & Maps
Temporarily removed "Climb or Die" mission
Fix and update some parts of NecroBoss arena navigation
Updated Cemetery biome
Visual & VFX
Added new visual animation on KillTheHeroes mercury ball mission
Multiplayer & Networking
Fix Necroman's urns were not correctly played client side
Systems
Unstuck System Improvement
Grapnel algorithm update
Stability
Fix potential crash related to opening tab menu
Fix crash related to resolution options
Source
Changelog.gg summarizes and formats this update. How we read updates.
