DAIMON BLADES
Steam News 16 January 20264mo ago

Patch 11 – Build n° 116,895

📢Patch 11 - Build n°116,895 Hello warriors! We hope 2026 brings you epic loot and glorious victories. Thank you for your continued support and feedback. your passion for the game drives us to keep improving it every da…

Update log

Full DAIMON BLADES update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes6 additions14 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Maps
  • Performance
added📢Patch 11 - Build n°116,895This update brings several exciting changes, including a brand new revive system based on your votes on Discord! We've also reworked talismans, squashed bugs, and polished various aspects of the game.
added🔥Major changesNew looted talismans features
changed🔥Major changes. Cannot have elemental resistance
changed🔥Major changesOld looted talismans are kept but icons might have been updated
added🔥Major changesNew Daimons got awoken
added🔥Major changesNew reviving system following vote on Discord

📢Patch 11 - Build n°116,895

Hello warriors!

We hope 2026 brings you epic loot and glorious victories. Thank you for your continued support and feedback. your passion for the game drives us to keep improving it every day.

This update brings several exciting changes, including a brand new revive system based on your votes on Discord! We've also reworked talismans, squashed bugs, and polished various aspects of the game.

Now grab your weapons and dive back into the action!

🔥Major changes

* Strategy Scrolls

- Sacred strategies fixes and updates

* Talismans

- New looted talismans features

. Increase max HP

. Increase max Stamina

. Increase potion size

. Increase ascension speed

. Increase player's attributes

. Cannot have elemental resistance

- Old looted talismans are kept but icons might have been updated

* Weapons Abilities & Skills

- New Daimons got awoken

- Fix Burst intensifier was sometimes reset during the run

- Fix several issues regarding attack and stats values of Wrath attacks

* Revive System

- New reviving system following vote on Discord

. A player can revive one or several other players around him only by their presence

. Hitting a dead player with a weapon helps revive them faster

. NB: Several players around the same dead player will not revive them faster.

🗡️Minor changes and updates

* Gameplay

- Combat & Damage

. Damages taken by NPC are mitigated by difficulty

. Deals better with friendly fire

* User Interface

- HUD

. Treasure chest stat feedbacks

. Adjusted the scroll box of Video settings

* Music

- Added Lava theme to the list of missions musics

* Characters & NPCs

- NPCs

. Updated physics asset of Trans, Hunter, Pyro, Tank, Warrior for less rigidity

. Fix dismember on Dead king of the giants

- Bosses & Enemies

. Several fixes on Door boss related to damages and soft lock in patterns

. Solved a soft lock on Necrogatekeeper gate level

* Levels & Maps

- Temporarily removed "Climb or Die" mission

- Fix and update some parts of NecroBoss arena navigation

- Updated Cemetery biome

* Visual & VFX

- Added new visual animation on KillTheHeroes mercury ball mission

* Multiplayer & Networking

- Fix Necroman's urns were not correctly played client side

* Systems

- Unstuck System Improvement

- Grapnel algorithm update

* Stability

- Fix potential crash related to opening tab menu

- Fix crash related to resolution options

Source

Steam News / 16 January 2026

Open original