In this update5
Full notes
Full DAIMON BLADES update
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What changed
- Performance
- Balance
- Gameplay
- Fixes
- Events
- Store
DAIMON BLADES changes
📢 Patch 3 – Build n° 114,608
Hello folks, The team continues to cruise through reported issues, improving the overall stability, squashing bugs, and implemented much needed feedback like 16:10 aspect ratio compatibility or removed zoom on non-charged ranged attacks. We hope that this third patch continues to improve the game experience for you! Steam post image
💥 Crash Fixes
Fixed several crashes related to:
Engine stability
Door Boss encounters
Forge Menu interactions
Player display in the Start Action Menu
Tutorial display
Artifacts handling
“Challenge the General” mission
Shrine treasure chest
Player death events
⚔️ Balancing
Door Boss: moved Pool B pattern trigger to 80% HP.
Door Boss: moved Pool C pattern trigger to 55% HP.
Tweaked Viking Axe Dash Attack animations for smoother feel and timing.
🐞 Bug Fixes
Fixed possible empty chest spawns.
- World Generatorfixed possible unreachable end portal in Challenge the General mission.
Fixed issue where Fly could remain invisible.
Fixed locked Jian F Secreta skin (DLC).
Fixed books that could appear even if the player didn’t have the required grade.
Fixed missing localization strings in mission dialogues.
Fixed quest list displaying incorrect character names.
Attempted fix for double avatar display in the end menu.
Fixed lava SFX continuing to play after leaving a map.
Fixed empty quest button display in the quest UI.
Fixed widget display issues on certain exotic screen resolutions.
Fixed missing material on gore LOD for Hunter head.
💡 Quality of Life & Improvements
Removed zoom on non-charged ranged attacks.
Reworked Music Director algorithm for smoother transitions and reactivity.
Added 16:10 aspect ratio compatibility.
Added a Discord community link button.
Small visual adjustments in the Temple HUB.
Source
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