Full notes
Full Dagdrøm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
- Performance
- Fixes
- Maps
Dagdrøm changes
This update (by far the biggest so far) for Dagdrøm contains 200+ quality of life improvements, some big, some small! The biggest news is probably a Linux build, but there are new animations, a new hint book, new menus and 75+ changed dialogue options for making the game more intuitive.
I also made a new (and improved) walkthrough for the game which is available in the forums . Read below for a complete list of fixes and improvements.
Steam post image Steam post image Pictured above: New menu design & hint book
General:
Linux build!
Hint book that you can toggle on or off added (replaced the visual walkthrough)
Added missing highlights on mouse over some hotspots
Set visible audio hints ON as default
Improved 10+ speaker hints to make them less obtuse
Complete redesign of pause, controls and options menus
Performance improvements
Moved Tarot deck to pause menu for simplification
Interface adjustments (primarily for Steam Deck)
Fixed bug causing player to some times walk out of playable area on load
Act 1:
Added visual improvements to The Moon Flower Pot on The Roof Terrace, for clarification
Clarified directions to The Travel Agent on new game
Replaced arbirtrary quick travel to some locations with new quick travel map inventory item
Added visual improvements to zone selector in The Common Area, for clarification
Streamlined tutorial on new game
The Robot Librarian now gives you clearer hints regarding The Third Book Slip
Clarified the breakdown of The Ticket Machine further
Replaced 75+ dialogue options on NPCs with clearer hints for progress
Fixed faulty scene transition fade-out
Act 2:
Clarified "The Bird Puzzle" with some visual improvements to The Zoologists Tower
Rare camera bug fixed in The Plaza
Added visual improvements to The Travel Guide instructions for making broth (salted water)
Quick fix for weird bug some times causing a black screen (but still interactability) on The Lake location
Act 3:
Simplified puzzles on floor V of The Trial Foors
Fixed superficial loading bugs when backtracking on a specific floor of The Trial Floors
Source
Changelog.gg summarizes and formats this update. How we read updates.
