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Steam News5 July 20233y ago

Private alpha is ready

Hello, here's an important update on the game's progress. We have replaced some puzzles that didn't seem intriguing enough with mini-games that make the gameplay much more interesting in our opinion: we truly believe th

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Full Daedalus: You Have Been Chosen update

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Repeated intro

Hello, here's an important update on the game's progress. We have replaced some puzzles that didn't seem intriguing enough with mini-games that make the gameplay much more interesting in our opinion: we truly believe that we have taken the right path when it comes to puzzle design, and we will certainly continue in this direction.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
  • Compatibility
changedHello, here's an important update on the game's progress. We have replaced some puzzles that didn't seem intriguing enough with mini-games that make the gameplay much more interesting in our opinion: we truly believe that we have taken the right path when it comes to puzzle design, and we will certainly continue in this direction.
changedIn the meantime, we have performed numerous tests on the game's multiplayer system (which currently only supports up to two players but will expand to four in the future), which also gave us the chance to work on game balancing, especially considering the various difficulty levels we already planned to introduce later, and to fix some bugs.
changedGiven the progress we have made so far, we feel it is time to release a private alpha build for influencers, press and anyone who would like to participate in the beta testing program (for more information and Steam keys, please visit our Discord channel). For everyone else, we will soon be releasing a public demo (also in alpha version).

Daedalus: You Have Been Chosen changes

changedHello, here's an important update on the game's progress. We have replaced some puzzles that didn't seem intriguing enough with mini-games that make the gameplay much more interesting in our opinion: we truly believe that we have taken the right path when it comes to puzzle design, and we will certainly continue in this direction.
changedIn the meantime, we have performed numerous tests on the game's multiplayer system (which currently only supports up to two players but will expand to four in the future), which also gave us the chance to work on game balancing, especially considering the various difficulty levels we already planned to introduce later, and to fix some bugs.
changedGiven the progress we have made so far, we feel it is time to release a private alpha build for influencers, press and anyone who would like to participate in the beta testing program (for more information and Steam keys, please visit our Discord channel). For everyone else, we will soon be releasing a public demo (also in alpha version).

In the meantime, we have performed numerous tests on the game's multiplayer system (which currently only supports up to two players but will expand to four in the future), which also gave us the chance to work on game balancing, especially considering the various difficulty levels we already planned to introduce later, and to fix some bugs.

Given the progress we have made so far, we feel it is time to release a private alpha build for influencers, press and anyone who would like to participate in the beta testing program (for more information and Steam keys, please visit our Discord channel). For everyone else, we will soon be releasing a public demo (also in alpha version).

Thank you all for your support, and we'll see you in the labyrinth :)

Source

Steam News / 5 July 2023

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