Full notes
Full DA_RL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Performance
More bug fixes!
Fixed dodge chance resetting to base value on save/load for all classes, agility level-ups now persist correctly
Fixed Rogue not spawning with any stealth chance, now correctly starts with 20%
Stairs now always render above items and corpses so they can never be hidden
Fixed rare floors generating as a single room, making the exit impossible to find
Unidentified items in the inventory now show a [?] tag so you can see at a glance what still needs identifying
Source
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