Full notes
Full D.P.S: Weapons Testing Facility 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Fixes
Balance
Adjusted component drop rates
Two new Wave Select rewards added for wave 50+
Two 4 star components
Three 3 star components
Removed 5 start component Reward for wave 50+
Added Mutations:
Weird:
Start Teleport: 1
Metalball:
Damage Per Speed: 10%
Fire Bolt:
Burn Damage increase: 5
Burn Duration Increase: 1 second
Metal Barrel, Explosion:
Extra Explosion Damage: 10%
Extra Explosion Radius: 0.25
Modifiers:
Multibullet: 0.25 only as a 5 start mutation
Phantom: 2, phantom 2 means projectile goes through 2 enemies without dealing base damage.
Bug Fixes
Fixed a bug where electric boogaloo was destroyed after leaving the wall after being stickied to it.
Misc
Updated Growth on Bounce Icon
Source
Changelog.gg summarizes and formats this update. How we read updates.
