Update log
Full D-Day VR Museum update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Maps
Fixed a rendering bug with Quest 3's, where the image appeared blurry/low quality. "Variable Rate Shading" caused this, which is a technique to render parts of the image at lower quality, to improve performance. VRS is now an option to turn on in the options menu (default: off)
Ability to set antialiasing in the options
- Rebuilt options menuadded tabs to categorize each option
Redesigned D-Day Map at the Entrance
Redesigned World War 2 Timeline at the Entrance
Added labels to some of the activations points, that lead to other scenes
Faster loading times
Source
