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Steam News3 June 20215y ago

Dev Diary #3 The Downtown

Hello everyone! Welcome to the third dev diary of Cyjin: The Cyborg Ninja. Today, we will be sharing more information about what you all could see yesterday in our official Kickstarter trailer.

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Hello everyone!

What changed

0 fixes2 additions1 change0 removals
  • Maps
  • Gameplay
  • Balance
changedWelcome to the third dev diary of Cyjin: The Cyborg Ninja. Today, we will be sharing more information about what you all could see yesterday in our official Kickstarter trailer. This video was focused on several stages you haven’t seen before; and one of them was the Downtown, a level that takes place in the city center.
addedIn this level, you’ll also fight new monsters and the members of a criminal organization: the Ittan-Momen Yakuza. Downtown is under their control — and they’re not precisely kind to those who enter their territory.
addedUltimately, we also added a new feature in our game: a definitive skill that allows Cyjin to throw a shuriken that tears everything in its path. The ultimate gauge fills up whenever you dash and damage an enemy.

Cyjin: The Cyborg Ninja changes

changedWelcome to the third dev diary of Cyjin: The Cyborg Ninja. Today, we will be sharing more information about what you all could see yesterday in our official Kickstarter trailer. This video was focused on several stages you haven’t seen before; and one of them was the Downtown, a level that takes place in the city center.
addedIn this level, you’ll also fight new monsters and the members of a criminal organization: the Ittan-Momen Yakuza. Downtown is under their control — and they’re not precisely kind to those who enter their territory.
addedUltimately, we also added a new feature in our game: a definitive skill that allows Cyjin to throw a shuriken that tears everything in its path. The ultimate gauge fills up whenever you dash and damage an enemy.

Welcome to the third dev diary of Cyjin: The Cyborg Ninja. Today, we will be sharing more information about what you all could see yesterday in our official Kickstarter trailer. This video was focused on several stages you haven’t seen before; and one of them was the Downtown, a level that takes place in the city center.

As you know, the whole game is influenced by this Asian cyberpunk aesthetic that’s almost focused on Japan. To create this level, we looked for inspiration in the city of Tokyo. Starting from its current appearance, we tried to imagine how it could look in the future if it got transformed into a futuristic flying metropolis dwelled by robots.

Like in the real Tokyo, trains are part of everyone’s everyday life. They were used as backgrounds in the previous level, but there are many areas in this level where Cyjin must use them to reach other platforms or dodge attacks. These vehicles move super fast, so use them carefully to get through the level!

Also, be careful when crossing the huge streets of the city center. The road is always full of traffic, so it’s easy to get hurt if you’re not careful enough. Doesn’t it feel a bit like Shinjuku?

In this level, you’ll also fight new monsters and the members of a criminal organization: the Ittan-Momen Yakuza. Downtown is under their control — and they’re not precisely kind to those who enter their territory.

But not everything is dangerous in the Downtown! You’ll have the opportunity to visit a beautiful Shinto shrine... that comes with a boss! As seen in the trailer, you know who awaits you at the end of the level: the Nine Tailed Fox! See it in full display.

Ultimately, we also added a new feature in our game: a definitive skill that allows Cyjin to throw a shuriken that tears everything in its path. The ultimate gauge fills up whenever you dash and damage an enemy.

This is all for this dev diary! Our Kickstarter campaign is launching on June 9th and we still have a lot of work to do. If you like the game, please follow and support Cyijin: The Cyborg Ninja on Kickstarter: https://www.kickstarter.com/projects/aiyagamesandaaron/cyjin-the-cyborg-ninja-mouse-only-challenging-platformer

If you haven't watched the Kickstarter trailer yet, feel free to take a look at it:

Source

Steam News / 3 June 2021

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