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Steam News18 February 20264mo ago

Demo Version 0.1.39936

This update introduces a few new things. Bribery The biggest new feature is under the "Dialogue" option during encounters.

In this update3

Full notes

Full Cyclopean II: The Dreamlands update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
addedThis update introduces a few new things.
addedBriberyThe biggest new feature is under the "Dialogue" option during encounters. When you are interacting with a creature that you have no alliance with, instead of the "Align" option, the menu will show a "Bribe" button.
changedBriberyBribing creatures allows you to distract creatures for a short amount of time (depending on your MIND attribute), working similar to "Sneak" but with certain side effects. This is the first attempt to make a Dialogue focused gameplay loop. Ideally it will allow players to get through the game without having to resort to stealth or combat (although you are free to combine all three approaches).

Cyclopean II: The Dreamlands changes

addedThis update introduces a few new things.
addedThe biggest new feature is under the "Dialogue" option during encounters. When you are interacting with a creature that you have no alliance with, instead of the "Align" option, the menu will show a "Bribe" button.
changedBribing creatures allows you to distract creatures for a short amount of time (depending on your MIND attribute), working similar to "Sneak" but with certain side effects. This is the first attempt to make a Dialogue focused gameplay loop. Ideally it will allow players to get through the game without having to resort to stealth or combat (although you are free to combine all three approaches).

This update introduces a few new things.

Bribery

The biggest new feature is under the "Dialogue" option during encounters. When you are interacting with a creature that you have no alliance with, instead of the "Align" option, the menu will show a "Bribe" button.

Bribing creatures allows you to distract creatures for a short amount of time (depending on your MIND attribute), working similar to "Sneak" but with certain side effects. This is the first attempt to make a Dialogue focused gameplay loop. Ideally it will allow players to get through the game without having to resort to stealth or combat (although you are free to combine all three approaches).

Different monster types will require different kinds of bribes, and some creatures will not accept any bribes.

In the next update, successful bribery will also unlock the other dialogue options: Trade, Inquiry and Pass.

Darkness

Darkness bonus now takes effect in the overworld and cities at night. Remember, to take advantage of darkness, you cannot have a torch active, and your "Sneak" attribute needs to be higher than your "Protection" as shown on the character sheet (Press "C" to view).

Other Stuff

  • Zebras are now afraid of the player and will move away from your position.

  • Equipping an item now takes up one turn during an encounter.

Source

Steam News / 18 February 2026

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