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Steam News20 February 20233y ago

Cyclone - Update

Back in the last update, Cyclone adopted to raw mouse input for mouse look. Upon receiving customer feedback, it was clear that the calculation wasn't responsive.

Full notes

Full Cyclone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions4 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedBack in the last update, Cyclone adopted to raw mouse input for mouse look. Upon receiving customer feedback, it was clear that the calculation wasn't responsive. This update changes the mouse aim back to relative movement. It's recommended you delete Config/useractioncontroller.json and revert to the game to use the default settings.
changedReverted back to relative mouse movement and adjusted the calculation. (Your current mouse sensitivity settings might need to be changed.)
addedAdded more range to the mouse sensitivity slider. (Both in-game and within actionmapper)
addedAdded a clear button for each action in actionmapper.
addedAdded DPI window scaling support for actionmapper.
changedAim sensitivity is reduced to 25% when zoomed in.

Back in the last update, Cyclone adopted to raw mouse input for mouse look. Upon receiving customer feedback, it was clear that the calculation wasn't responsive. This update changes the mouse aim back to relative movement. It's recommended you delete Config/useractioncontroller.json and revert to the game to use the default settings.

Huge thanks to awk for assisting with this!

Changes in this update are:

  • Reverted back to relative mouse movement and adjusted the calculation. (Your current mouse sensitivity settings might need to be changed.)

  • Added more range to the mouse sensitivity slider. (Both in-game and within actionmapper)

  • Added a clear button for each action in actionmapper.

  • Added DPI window scaling support for actionmapper.

  • Aim sensitivity is reduced to 25% when zoomed in.

  • Fixed vsync setting not being applied after restarting.

  • Removed the 120fps frame cap.

  • Minor adjustments in Crash Course 17.

  • Fixed being stuck in at half speed after respawning being crouched.

Source

Steam News / 20 February 2023

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