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Steam News17 June 20206y ago

We're really sorry that we have to delay, while there is some game news!

Sorry! Due to the Coronavirus and something else, we're sorry to announce that we can't publish the game in summer as planned..... Although we can't publish the game on time, we're happy to share some new updates!

Full notes

Full Cyborg_Lab update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
  • Performance
addedAlthough we can't publish the game on time, we're happy to share some new updates! We will be so glad if the updates can reduce your disappointment and make you interested in our game!
addedGameplay. We have finished all the puzzles and mechanics. However, the pace of the game is too slow. As a puzzle game, we wish to add some exciting gameplay into the game, like Portal's Boss Level. Fortunately, we already have some good ideas, and are looking forward to sharing them with you next time!
addedStory. Making a great story is not easy for a new team. We decided to rewrite the storyline, and eventually, we want to present a simple but complete story.
addedArt. Thanks to Unreal's great rendering feature, we didn't have to write too much code when dealing with visuals. However, our artists always believe we could have a better art style. So we iterate the art style, and our TA needs more time to learn some new systems in Unreal, such as Niagara and Ray Tracing.

Cyborg_Lab changes

addedAlthough we can't publish the game on time, we're happy to share some new updates! We will be so glad if the updates can reduce your disappointment and make you interested in our game!
addedGameplay. We have finished all the puzzles and mechanics. However, the pace of the game is too slow. As a puzzle game, we wish to add some exciting gameplay into the game, like Portal's Boss Level. Fortunately, we already have some good ideas, and are looking forward to sharing them with you next time!
addedStory. Making a great story is not easy for a new team. We decided to rewrite the storyline, and eventually, we want to present a simple but complete story.
addedArt. Thanks to Unreal's great rendering feature, we didn't have to write too much code when dealing with visuals. However, our artists always believe we could have a better art style. So we iterate the art style, and our TA needs more time to learn some new systems in Unreal, such as Niagara and Ray Tracing.

Sorry! Due to the Coronavirus and something else, we're sorry to announce that we can't publish the game in summer as planned.....

Although we can't publish the game on time, we're happy to share some new updates! We will be so glad if the updates can reduce your disappointment and make you interested in our game!

  • Gameplay. We have finished all the puzzles and mechanics. However, the pace of the game is too slow. As a puzzle game, we wish to add some exciting gameplay into the game, like Portal's Boss Level. Fortunately, we already have some good ideas, and are looking forward to sharing them with you next time!

  • Story. Making a great story is not easy for a new team. We decided to rewrite the storyline, and eventually, we want to present a simple but complete story.

  • Art. Thanks to Unreal's great rendering feature, we didn't have to write too much code when dealing with visuals. However, our artists always believe we could have a better art style. So we iterate the art style, and our TA needs more time to learn some new systems in Unreal, such as Niagara and Ray Tracing.

We apologize again for the delay. Given the unprecedented situation, we still can't give an accurate time when the game will launch. However, we will keep working on the game until it reaches our expectations!

202-SIX Studio 2020.06.14

Source

Steam News / 17 June 2020

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