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Steam News18 February 20224y ago

Cyberlog #10 Lesser evil

Hello Cybers! In the previous log, we mentioned several building categories in CyberTown and the interactions between them. Today we cover the industrial district and its associated buildings.

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  • Gameplay
changedHello Cybers!In the previous log, we mentioned several building categories in CyberTown and the interactions between them. Today we cover the industrial district and its associated buildings.
changedHello Cybers!The industrial district is an important part of our city. It is here that raw materials are mined, thanks to which we can trade and develop our metropolis. In CyberTown, the player will have to build a lot of buildings that process resources. Unfortunately, they pose a significant threat to the environment and people, which means that they are best built outside the city center.
addedHello Cybers!It is up to the player, among other things, whether he decides to increase the efficiency of the workers extracting the udimentium at the expense of the well-being of the managers of the corporation blowing the toxic fumes of the factories. The constant balancing between more or less wrong choices is motivated by keeping the city on a new planet and independence from debilitating and ruthless corporations.

Hello Cybers!

In the previous log, we mentioned several building categories in CyberTown and the interactions between them. Today we cover the industrial district and its associated buildings.

YOUR MAIN INCOME

The industrial district is an important part of our city. It is here that raw materials are mined, thanks to which we can trade and develop our metropolis. In CyberTown, the player will have to build a lot of buildings that process resources. Unfortunately, they pose a significant threat to the environment and people, which means that they are best built outside the city center.

At the same time, employees require constant supervision by the management staff, a large amount of food, as well as workers' estates near the factories.

KEEP UP MOTIVATED

It is up to the player, among other things, whether he decides to increase the efficiency of the workers extracting the udimentium at the expense of the well-being of the managers of the corporation blowing the toxic fumes of the factories. The constant balancing between more or less wrong choices is motivated by keeping the city on a new planet and independence from debilitating and ruthless corporations.

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Source

Steam News / 18 February 2022

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