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Steam News7 January 20224y ago

Cyberlog #8 Colonization Center

Hello Cybers! As always we would love to share some news from our Town. Today we present to you a few screens from actual gameplay that we’re already testing.

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  • Gameplay
changedHello Cybers!As always we would love to share some news from our Town. Today we present to you a few screens from actual gameplay that we’re already testing.
changedHello Cybers!The Colonization Center allows us to choose who is going to live in the Town, offering newcomers an attractive job and salary. This way player can decide how many workers, scientists or other social classes live here. The variety of citizens is a very important part of core gameplay. Every class of newcomers is needed in the right proportion to properly run the city.

Hello Cybers!

As always we would love to share some news from our Town. Today we present to you a few screens from actual gameplay that we’re already testing.

ONE TO MANAGE THEM ALL

The triangular shaped building you can see below is the Colonization Center. That's the main structure we start the game with. The first building that player interacts with. It’s used for managing our population count. As our city is just growing up we have to settle it.

The Colonization Center allows us to choose who is going to live in the Town, offering newcomers an attractive job and salary. This way player can decide how many workers, scientists or other social classes live here. The variety of citizens is a very important part of core gameplay. Every class of newcomers is needed in the right proportion to properly run the city.

LAST NOT LEAST

Bringing in the residents to our Town is not the only function of the Colonization Center. It also stores some energy reserves that can supply our city center.Unfortunately we're running out of these reserves very fast. It makes us to invest in mining resources like Udimentium that can be processed in energy

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Source

Steam News / 7 January 2022

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