Hey Everyone, Sorry it took so long, we've been zooming around black holes for the past 2 years! What started as a VR project turned into an ecosystem to generate more physical input in video games.
In this update5
Full notes
Full CyberSurfer update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone,
What changed
0 fixes1 addition4 changes0 removals
UI and audio
Gameplay
changedWhy use a phone as the controller?Using a phone as the controller for our game opens up a world of possibilities to create a unique and engaging gaming experience. The hoverboard-inspired design, fluid 1:1 rotational movement, and ergonomic touchscreen interface allow for intuitive and fast-paced gameplay. With smartphone integration, players can enjoy portable player accounts, making it easy to race friends and compete on leaderboards wherever they go.
changedCool gimic bro...what about actual gameplay?That's what we like to hear! We want extreme movement and competition right from the jump. Time trials, speed boosts, and pitstops to slow you down are all in the present playtest build and the core of any racing game. Things to come such as Black Holes to teleport you forward, grind rails to skip ahead and gravity switches to make you fly!
changedCool gimic bro...what about actual gameplay?The sky...no, the universe is the limit in terms of level design and that's one part we are currently working very hard on. We want to take the best aspects of racing games and open world titles to create the best paths for intricate choices on the racetrack.
addedThe StoryBeneath the surface of this racing street culture lies a world rife with greed and inequality, where humanity struggles to survive. Meanwhile, the robots of Assimilation seek to conquer new galaxies and understand the universe, leaving cyborgs torn between two worlds.
changedWho are we?We are CyberSurfer, LLC! By combining bleeding edge mixed reality technology with fun design, we transport the player to worlds previously limited to the imagination. We enjoy physical movement, dancing, moving, grooving, so our phone controller is a great starting point to release CyberSurfer rather than a basic keyboard setup. Besides the next logical step would be to create a physical board controller that people can stand on and actually feel like you're on the hoverboard. I mean how crazy, dumb, and stupid that would be ;).
CyberSurfer changes
changedUsing a phone as the controller for our game opens up a world of possibilities to create a unique and engaging gaming experience. The hoverboard-inspired design, fluid 1:1 rotational movement, and ergonomic touchscreen interface allow for intuitive and fast-paced gameplay. With smartphone integration, players can enjoy portable player accounts, making it easy to race friends and compete on leaderboards wherever they go.
changedThat's what we like to hear! We want extreme movement and competition right from the jump. Time trials, speed boosts, and pitstops to slow you down are all in the present playtest build and the core of any racing game. Things to come such as Black Holes to teleport you forward, grind rails to skip ahead and gravity switches to make you fly!
changedThe sky...no, the universe is the limit in terms of level design and that's one part we are currently working very hard on. We want to take the best aspects of racing games and open world titles to create the best paths for intricate choices on the racetrack.
addedBeneath the surface of this racing street culture lies a world rife with greed and inequality, where humanity struggles to survive. Meanwhile, the robots of Assimilation seek to conquer new galaxies and understand the universe, leaving cyborgs torn between two worlds.
changedWe are CyberSurfer, LLC! By combining bleeding edge mixed reality technology with fun design, we transport the player to worlds previously limited to the imagination. We enjoy physical movement, dancing, moving, grooving, so our phone controller is a great starting point to release CyberSurfer rather than a basic keyboard setup. Besides the next logical step would be to create a physical board controller that people can stand on and actually feel like you're on the hoverboard. I mean how crazy, dumb, and stupid that would be ;).
Sorry it took so long, we've been zooming around black holes for the past 2 years! What started as a VR project turned into an ecosystem to generate more physical input in video games. Now as a small team of software engineers and artists we are here to redefine the definition of mixed reality!
What is CyberSurfer?
A cutting-edge hoverboard racing game that seamlessly transforms your mobile phone into an immersive controller. Inspired by Sonic Riders and SSX, choose from a diverse roster of characters and hoverboards, as you navigate exhilarating courses filled with obstacles and leap through black holes in pursuit of becoming the fastest CyberSurfer!
Why use a phone as the controller?
Using a phone as the controller for our game opens up a world of possibilities to create a unique and engaging gaming experience. The hoverboard-inspired design, fluid 1:1 rotational movement, and ergonomic touchscreen interface allow for intuitive and fast-paced gameplay. With smartphone integration, players can enjoy portable player accounts, making it easy to race friends and compete on leaderboards wherever they go.
Cool gimic bro...what about actual gameplay?
That's what we like to hear! We want extreme movement and competition right from the jump. Time trials, speed boosts, and pitstops to slow you down are all in the present playtest build and the core of any racing game. Things to come such as Black Holes to teleport you forward, grind rails to skip ahead and gravity switches to make you fly!
The sky...no, the universe is the limit in terms of level design and that's one part we are currently working very hard on. We want to take the best aspects of racing games and open world titles to create the best paths for intricate choices on the racetrack.
The Story
A high-speed race for survival in a cybernetic world of robots, cyborgs, and humans
Beneath the surface of this racing street culture lies a world rife with greed and inequality, where humanity struggles to survive. Meanwhile, the robots of Assimilation seek to conquer new galaxies and understand the universe, leaving cyborgs torn between two worlds.
The only place left to close this gap is the track.
Who are we?
We are CyberSurfer, LLC! By combining bleeding edge mixed reality technology with fun design, we transport the player to worlds previously limited to the imagination. We enjoy physical movement, dancing, moving, grooving, so our phone controller is a great starting point to release CyberSurfer rather than a basic keyboard setup. Besides the next logical step would be to create a physical board controller that people can stand on and actually feel like you're on the hoverboard. I mean how crazy, dumb, and stupid that would be ;).
We appreciate you taking the time to take a peek at CyberSurfer and what we got going on. This is just the start and hope you get ready to zoom through space!