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Steam News5 October 20232y ago

Patch 2.01

Patch 2.01 for Cyberpunk 2077 and Phantom Liberty is live! It fixes the most common issues players have encountered and improves overall performance of the game, especially in Dogtown.

In this update2

Full notes

Full Cyberpunk 2077 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes0 additions3 changes2 removals
  • Performance
  • Gameplay
  • Fixes
  • Server
  • Store
  • UI and audio
changedPatch 2.01 for Cyberpunk 2077 and Phantom Liberty is live! It fixes the most common issues players have encountered and improves overall performance of the game, especially in Dogtown.
removedPhantom Liberty-specificBalls to the Wall - When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.
fixedPhantom Liberty-specificDog Eat Dog - Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.
fixedPhantom Liberty-specificFirestarter - Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.
fixedPhantom Liberty-specificMoving Heat Fixed an issue that could cause all traffic to disappear after completing the quest. Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.
fixedPhantom Liberty-specificNew Person, Same Old Mistakes - Fixed an issue where the gate to Bill's hot dog stand was closed.

Patch 2.01 for Cyberpunk 2077 and Phantom Liberty is live! It fixes the most common issues players have encountered and improves overall performance of the game, especially in Dogtown.

For details, check out the list of changes below:

Phantom Liberty-specific

  • Balls to the Wall - When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.

  • Dog Eat Dog - Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.

  • Firestarter - Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.

  • Moving Heat

    • Fixed an issue that could cause all traffic to disappear after completing the quest.

    • Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.

  • New Person, Same Old Mistakes - Fixed an issue where the gate to Bill's hot dog stand was closed.

  • Somewhat Damaged

    • Fixed an issue preventing the player from scanning the Neural Network system.

    • Various fixes for devices in the bunker.

  • The Killing Moon - Fixed an issue that caused the doors leading to the shuttle to not open.

  • You Know My Name

    • Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence.

    • Reed will now wear his party outfit during the dialogue with Songbird.

  • Addressed an issue where some phone calls necessary to continue the main story began with a delay.

  • Various visual fixes for animations, lighting, scenes, VFX, and more.

  • Performance improvements for both PC and consoles, especially in the Dogtown area.

Quests & Open World

  • Automatic Love - The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.

  • Ghost Town - Fixed an issue where the quest could get stuck on the "Defeat Nash and his people" objective if the game was saved during combat prior to Update 2.0.

  • Gig: Breaking News

    • Fixed an issue where Ted Fox's car didn't spawn.

    • Fixed an issue where the gig wouldn't trigger after approaching the quest area.

  • GigGoing-Away Party - Fixed an issue where it wasn't possible to get in the car with Flavio because it spawned underground.
  • GigThe Lord Giveth and Taketh Away - Fixed an issue where the Militech SUV spawned underground.
  • Killing in the Name

    • Fixed an issue where leaving the quest unfinished could block clue scanning, preventing the player from progressing in many quests.

    • Fixed an issue where the Bartmoss Collective website wasn't visible in some cases.

  • Playing for Time - Fixed an issue where healing and radio icons disappeared from the HUD after the car chase with Takemura.

  • Space Oddity - Fixed an issue where the quest didn't activate if the location was approached prior to Update 2.0.

  • The Heist

    • Fixed an issue where Jackie wasn't present in front of the Afterlife.

    • Fixed an issue where, when riding the elevator to the 42nd floor with low FPS, V could fall through the floor and die.

  • The Prophet's Song - Fixed an issue where completing the quest could cause the police system to turn a blind eye to V's crimes.

  • The Ripperdoc - Fixed an issue where, if

Source

Steam News / 5 October 2023

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