In this update4
Full notes
Full Cyberpunk 2077 update
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What changed
- Gameplay
- Balance
The free Update 2.0 for Cyberpunk 2077 is now available!
It brings an overhaul to a number of gameplay mechanics and core game features (such as the police system and Perk trees) along with various fixes and improvements. These changes apply to the base game and are available to all players, free of charge. There's more to come on September 26th for owners of the Cyberpunk 2077: Phantom Liberty expansion!
You can continue playing from existing saves, but in order to have the best experience of the extensive changes we made, we recommend starting a new playthrough. Come September 26th, owners of Phantom Liberty will also have the option to jump straight into the story of the expansion by starting a new game with a new character that is already adequately leveled up.
Because changes to crucial game systems are extensive, we strongly recommend uninstalling pre-2.0 mods until the modding community has a chance to update them. Outdated mods can disrupt the experience in many ways and, in some situations, may cause critical errors.
Please note that the change in PC system requirements announced in June comes into effect with this update. It's especially important to note that running the game on an SSD is now a requirement. We advise against running the game on an HDD (or on a SD card on Steam Deck) due to lower bandwidth which may cause new content to not stream properly.
This doesn't necessarily mean that 2.0 won't launch using the previous minimum requirements. However, because it wasn't tested with them and we won't be actively supporting them, we cannot guarantee the game will work. We recommend considering an upgrade to ensure a more stable gaming experience. Should you want to or need to, you can also revert to the 1.63 version of the game, available on Steam. See how to do it here: https://support.cdprojektred.com/en/cyberpunk/pc/installation-sp/issue/2461/i-want-to-revert-to-an-earlier-version-of-the-game-1
For more information about the update to PC system requirements, refer to our announcement here: https://steamcommunity.com/games/1091500/announcements/detail/3692435565227438022
The full list of changes would be way too long to publish, but we've listed the most notable ones below:
COMBAT
New Police System
The NCPD will chase you when you commit a crime, whether on foot or in a vehicle.
The types of units in pursuit and their behavior will depend on your NCPD Wanted Level. These chases can include various NCPD vehicles, roadblocks and MaxTac swooping in with AVs.
The NCPD will now be present in the world, actively patrolling the streets of Night City. Officers working at crime scenes will now also engage in pursuits.
You can now hear NCPD radio chatter through the radio.
It's now possible to quickhack NCPD officers.
Vehicle Combat
Added the option to engage in combat while driving a vehicle from either first-person or third-person perspective. While driving, you can use pistols, submachine guns and health items. Some vehicles come equipped with mounted weapons. Melee combat is possible on motorcycles.
Vehicle tires can now be shot or slashed.
Introduced new Perks that unlock a variety of vehicle-related abilities such as quickhacking vehicles, increasing collision damage, boosting vehicle weaponry, allowing the use of Sandevistan and Kerenzikov cyberware, and the ability to exit moving vehicles quickly and stylishly.
Vehicles vary in durability. Vehicles equipped with CrystalDome technology receive additional protection.
You can now encounter AI-driven and randomized chases between different factions in a given district.
Combat AI Enhancements
We made numerous improvements to enemy AI, including:
Various enhancements to enemy netrunner AI.
Improved NPC reactions
Source
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