Full notes
Full Cybermotion update
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What changed
- Gameplay
- UI and audio
10 New Levels!!! Arms update !!!
New Upgrade: snappy hands (ability to snap, hold, climb)
New Feature: using hands to snap, hold, climb (AI assisted movement based on inverse kinematics)
New Object: Gymnastic bar (can be used for swinging around then, really long jumps)
New Object: Holder (you can climb on them, or swing)
New Object: Button, can control machines (only manipulators for now)
New Function: You can sell upgrades for 85% of the original cost
New Function: when you are holding box, or hanging, arrow keys have special moves
New Feature: Achivements!! for gold medals (more creative achievements on the way) 6 out of 12 achievements are possible to unlock right now
New ideology: Some levels now require certain upgrades, that's why I made "sell upgrade" function. Old ideology was to make all levels playable without any upgrades, but I had chained hands while designing some levels.
- New TutorialsNew tutorials in some old levels and new levels
Bug fix: Tutorial videos in TV's are no longer stealing framerate
Source
Changelog.gg summarizes and formats this update. How we read updates.
