Full notes
Full CYBERMATRIX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
The grenade can now be used in an elevator
Discharger: The electric flight has become faster and more dangerous
Bug fix: The Discharger could commit suicide if a large lightning hit himself.
Bug fix: level 16: if you break the cylinder on which there are 3 robots and a barrel, the kills did not count
Bug fix: if you teleport to the return point a moment before entering the elevator, you can end up outside the elevator during loading
Bug fix: Subtitles and playback continues when we exit the level
Bug fix: The timer breaks if you pass the boss fight and start the speedrun.
Bug fix: the tip for the eagle hook disappears at death
Bug fix: you can exit the game while loading the level and you will first load into the menu, then load into the level, the game will break
Source
Changelog.gg summarizes and formats this update. How we read updates.
